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1About Shadowcuz
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Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
lol a bunch of scrubs up in here -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
That really is a wicked video, lmao at the people in the backround getting all excitied though. SF has a real community, something MK can only dream of. MK fan says, "lmao stfu n00b, me and all the cool kids have parties on weekends where we look at all the blood in MK. B)" remember when we played UMK3? -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
"they say its pressure sensitive , but its just a timer" :D -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? I am talking about -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? I am talking about -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? I am talking about -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? I am talking about the closene -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? I am talking about the closene -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? I am talking about the closene -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
the same can be said with any other fighting game, VF just has a stricter learning curve -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
rofl at your sig, some memorable stuff we've seen in this thread "they say its pressure sensitive , but its just a timer" :D -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
dont know why you guys are still arguing, the thread shouldve ended with my first postB) -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
:D:D:D The punches. !!! HUHAUHAHAUHAUHAUHAUHAUAHAUHAUAHUAHUAHAUHAUHAUAHUAHUAHUAHAUHAUHAUAHU!!! :D :D Bu but teh Liu Kang bycicle kick chawalalooitewailakadee!11 hold LK for 5 seconds:DMost tactical move ever. godly fighter you laugh but had you been a gamer back in those days, I bet you be playing it. Lawl, I liked it for the blood and fatalities the first time I played it, but the game was shit compared to Street Fighter II. that's what made it better than SFII this is why we laugh:D -
Why do people consider DOA to be a shallow fighter?
Shadowcuz replied to Devo's topic in Hall of Shame / Fame
"you've did a fatality!!11 OMG you're so fuckin good!!!:cry:"