Etchū-Daimon Station - Unreal 5 environment
My latest environment, freely based on a real-life train station in Toyama, Japan.
I'll be uploading breakdown shots soon as well!
I worked on all modeling, texturing, lighting and animation. Foliage is from Quixel Megascans.
The environment is running in Unreal Engine 5, lit with Lumen. I didn't use Nanite, so models are created using the standard low-poly workflow.
For this project, I wanted to get as close to photorealism as possible. I used camera matching to get accurate proportions and made careful use of reference. I adjuste