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Everything posted by Quad Damage
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having covid and still not being able to stop thinking about jerry is literally "sick obsessed"
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laughs at spending hundreds on psvr to play tetris spends 500 on series x to play tetris
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you were thinking about jerry on thanksgiving dude, lmfao.
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so, like all lemmings every day since ps5 released?
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jonb last night
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So what's going to be my best option for Cyberpunk?
Quad Damage replied to Cooke's topic in System Wars
series switch? -
notice how the resurgence of green names in the weeks leading up to next gen, just dropped off the face of the earth again
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Dirt 5 analysis (XSS goes as low as 570p)
Quad Damage replied to Long Ball Larry's topic in System Wars
xbox series Switch -
Digital Foundry - Assassin's Creed Valhalla
Quad Damage replied to Quad Damage's topic in System Wars
"In fact, at its worst, we noted PS5 delivering a 15 per cent performance advantage over its Microsoft equivalent in identical scenarios. [UPDATE: The 15 per cent performance advantage mentioned here is averaged across a specific cross-section of play. As the graphs show, 'in the moment' differences can be as high as 25 per cent.]" -
Digital Foundry - Assassin's Creed Valhalla
Quad Damage replied to Quad Damage's topic in System Wars
not one green name itt -
"Naughty Dog's The Last of Us Part II leads the pack with 10 awards, including a spot on the Game of the Year list. Other contenders for the coveted award are Animal Crossing: New Horizons (three nominations), Doom Eternal (four nominations), Final Fantasy VII Remake (six nominations), Ghost of Tsushima (seven nominations), and Hades (eight nominations)"
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While there are problems on both systems, Xbox Series X obviously fares worse. To put things into context, Valhalla targets 60 frames per second, but when the engine is under heavy load and can't render a new frame within the 16.7ms target, it'll present the new frame when it's good and ready, while your screen is updating. This causes screen tearing. Both systems can have issues here, especially in cutscenes, and sometimes in gameplay. However, the key takeaway is that PlayStation 5 is much closer to the 60fps target more of the time, while Xbox Series X can struggle. In fact, at its worst, w
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dont worry, the console will be stocked well before its first game is.
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https://www.gamespot.com/reviews/demons-souls-review-shield-up/1900-6417611/
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its almost like the difference between ps5 and xsx is smaller than the difference between ps4p and x1x, and everyone said so months ago