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Rumor: Next Xbox To Feature Ray Tracing, 1TB NVMe SSD Storage; DevKit To Release After GDC 2019


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About the reddit leak.
The hardware is partially true
Storage is true
Raytracing is true
Lockhart is not Streaming box
Xbox SoC codename is Anubis, check AMD’s plan
MS AI is not a part of the hardware, in other words, never heard of TPU or ASIC like it
How to implement Raytracing? See GDC 2019
Why they make a decision like Lockhart? See GDC 2019
Why there still no DevKit? After GDC 2019

The rumored specs for the next Xbox console
 

CPU: Custom 8 cores / 16 Threads Zen 2 CPU
GPU: Custom NAVI @12+ teraflops
Memory: 16GB GDDR6
Storage: 1TB NVMe SSD @ 1+GB/s
DirectX Raytracing + MS AI

https://wccftech.com/next-xbox-raytracing/

I've been a proponent for ray-tracing for next-gen Xbox ever since MS announced DXR. Great news if this comes true.

2/22 Edit: Respected video-game site jeuxvideo has claimed to see the documents and says that both models of Xbox will come with an SSD.
 

During our investigation, we can confirm that the rumors that leaked at the end of January were close to reality, starting with the presence of SSDs on both machines.

 

Why stop the rumor mill now?

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there is a thread with this exact same thing already.  Same source for the MS games on Switch.    lemme guess... you only believe this part of it? lol

I hate this evolution of multiple consoles in a gen. After 2-3 years we'll see another batch of upgraded systems, PosC lite yuck.

More rumors, both next-gen Xbox's will be announced at E3 2019. Will launch with Halo Infinite, Ninja Theory's next game will debut in early 2020.

 

Seems Lockhart will focus on 1080p gaming and digital while Anaconda will be 4K and traditional. 

 

The next generation of Xbox consoles will be announced at E3 2019, according to a report from French website JeuxVideo.
According to the website, the consoles are code-named “Lockhart” and “Anaconda.” Lockhart is a entry level device without a disc drive and focused on digital, while Anaconda is a high-end device priced similarly to Xbox One X at launch.
As for specifications, JeuxVideo said that data sheets leaked in late January are close to accurate, but would only confirm the presence of SSDs on each machine. Here are the data sheets from January:

The Verge senior editor Tom Warren also chimed in to reiterate that not all of the above specifications are accurate.
JeuxVideo states that release is scheduled for the end of 2020, and that Halo Infinite will be a launch title. Halo Infinite will reportedly also be available for Xbox One and PC, as originally announced, as “Microsoft is seeking to get rid of the concept of console generations.”

As for other titles, the website reports that the next game by Ninja Theory, a newly acquired Microsoft studio, will be available in early 2020.
272fef2df2.png

 

Credit: Gematsu
Source: Jeuxvideo [French]

 

Edited by DynamiteCop!
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8 minutes ago, lynux3 said:

This should be pretty exciting. B) The only thing that doesn't sound like it's happening is the NVMe storage.

This sounds a bit more realistic than that 20 GB's of GDDR6 + 4 GB's of DDR4 leaked for PS5.

 

In terms of the NVMe storage... maybe... It really depends on who the manufacturer is, the prices for NVMe storage is all over the place.

 

It seems like PS5 and Anaconda are going to be near identical with some nuanced differences, Lockhart is a different story and who knows if Sony is going a two tiered route. 

 

 

Edited by DynamiteCop!
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1 minute ago, DynamiteCop! said:

They've talked about it and said they're capable of doing it, it's something apparently going to be revealed/discussed at GDC 2019.

I have quote from AMD's CEO from Jan 9 of this year:

Quote

 

“I think ray tracing is an important technology, and it’s something we’re working on as well, both from a hardware and software standpoint,” Su said. “The most important thing, and that’s why we talk so much about the development community, is technology for technology’s sake is okay, but technology done together with partners who are fully engaged is really important.”

 

Nvidia has received some criticism from enthusiasts concerning the price of its RTX cards and the relative of lack of game support at present. Su indicated that building a development ecosystem was important. 

 

Later, Su expanded on her thought.  “I don’t think we should say that we are ‘waiting,’” Su said, in response to this reporter’s question. “We are deep in development, and that development is concurrent between hardware and software.”

 

Remember, from a manufacturing standpoint, they would have to have a product developed, finalized, TESTED in order for it to go into manufacturing.

 

And a Microsoft product releasing in 2020 would have to begin manufacturing by late 2019.

 

Mind you, that AMD CEO could be talking about Raytracing for the GPU, but a gaming console would require them to develop an APU, and they'd need to have it ready for manufacturing in under a year.

 

So, unless the console is meant for 2021, this doesn't sound feasible. Maybe they're working on some Raytracing-like workaround.

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1 minute ago, jehurey said:

I have quote from AMD's CEO from Jan 9 of this year:

Remember, from a manufacturing standpoint, they would have to have a product developed, finalized, TESTED in order for it to go into manufacturing.

 

And a Microsoft product releasing in 2020 would have to begin manufacturing by late 2019.

 

Mind you, that AMD CEO could be talking about Raytracing for the GPU, but a gaming console would require them to develop an APU, and they'd need to have it ready for manufacturing in under a year.

 

So, unless the console is meant for 2021, this doesn't sound feasible. Maybe they're working on some Raytracing-like workaround.

Ray tracing can be forced via compute, it can be resource expensive but that's just from our knowledge of it. We'll have to see. 

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5 minutes ago, DynamiteCop! said:

Ray tracing can be forced via compute, it can be resource expensive but that's just from our knowledge of it. We'll have to see. 

So, you would understand that the rumor is also dubious in that it only shows the console at 12 TFLOPS in rendering power. So unless AMD found some amazing efficiency in their architecture and their software library to do raytracing, the power of their GPU doesn't make this plausible.

 

Could they be working on some alternative universal lighting technique that is much lighter in GPU power and call that a raytracing alternative? Possibly.

 

AMD has a responsibility to share a roadmap of their projects, for the next 2-3 years ahead. They need to design an APU for Microsoft by the end of 2019.

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1 minute ago, jehurey said:

So, you would understand that the rumor is also dubious in that it only shows the console at 12 TFLOPS in rendering power. So unless AMD found some amazing efficiency in their architecture and their software library to do raytracing, the power of their GPU doesn't make this plausible.

 

Could they be working on some alternative universal lighting technique that is much lighter in GPU power and call that a raytracing alternative? Possibly.

 

AMD has a responsibility to share a roadmap of their projects, for the next 2-3 years ahead. They need to design an APU for Microsoft by the end of 2019.

Well this is you assuming a ray tracing implementation in a game would be at the same operating parameters as the game when it's not ray tracing. You have no idea how far along they are with this, no one does. AMD is very good about holding information close to the cuff.

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Looks solid. Shame that what will most likely be the most technically competent console will have the worst software. 

 

I would gladly pay 7-1000 for a truly powerful console with good games. Hopefully Sony matches. 

Edited by Casual
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1 hour ago, DynamiteCop! said:

Well this is you assuming a ray tracing implementation in a game would be at the same operating parameters as the game when it's not ray tracing. You have no idea how far along they are with this, no one does. AMD is very good about holding information close to the cuff.

But that's the thing.

 

if its still in development.......then its not close to actual manufacturing.  And for Microsoft's console, it would need to be in manufacturing by the latter half of this year.

 

They don't even have a demo to show.

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1 minute ago, jehurey said:

But that's the thing.

 

if its still in development.......then its not close to actual manufacturing.  And for Microsoft's console, it would need to be in manufacturing by the latter half of this year.

 

They don't even have a demo to show.

GDC is in like two weeks..

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