102020393023445948594 2,223 Posted March 13, 2019 Share Posted March 13, 2019 https://www.windowscentral.com/xbox-game-studio-initiative-talks-staying-small-staying-agile WHAT? Wait, WHAT? Quote However, The Initiative also looks to set expectations going forward, claiming "staying small, and staying agile, will actually be our strength." Followed by words from Gallagher, the studio lead states "the bar is high" and "the challenge for us is making sure we deliver on those expectations." It indicates The Initiative is starting small for its early projects, leveraging a tight team focused on innovation – not scale. OMFG Quote Link to post Share on other sites
McWicked 825 Posted March 13, 2019 Share Posted March 13, 2019 Which team is this again? What'd they make? Quote Link to post Share on other sites
102020393023445948594 2,223 Posted March 13, 2019 Author Share Posted March 13, 2019 Just now, McWicked said: Which team is this again? What'd they make? this was the big AAA studio, the new one they made. Headed by the guy who did the tomb raider reboot. this was supposed to be their uncharted-level game studio. Turns out it's another indie scale dev, the likes of undead labs. Doing 'Small projects" now. Quote Link to post Share on other sites
TLHBO 2,158 Posted March 13, 2019 Share Posted March 13, 2019 The Lemshit faction is being eviscerated. Quote Link to post Share on other sites
McWicked 825 Posted March 13, 2019 Share Posted March 13, 2019 ...I don't see a problem with this. Have them make mid-tier games. Industry needs that right now. As long as it's not GaaS bullshit. Quote Link to post Share on other sites
kaz 2,439 Posted March 13, 2019 Share Posted March 13, 2019 55 minutes ago, McWicked said: Which team is this again? What'd they make? does it matter? its all garbage lol Quote Link to post Share on other sites
jehurey 3,227 Posted March 13, 2019 Share Posted March 13, 2019 Phil Spencer's bullshit is catching up to him. Quote Link to post Share on other sites
Cooke 2,026 Posted March 13, 2019 Share Posted March 13, 2019 It's funny and all but wasn't hellblade made by a small indie studio? Quote Link to post Share on other sites
Remij 4,670 Posted March 13, 2019 Share Posted March 13, 2019 Quote Link to post Share on other sites
-GD-X★ 7,729 Posted March 13, 2019 Share Posted March 13, 2019 16 minutes ago, Cookester15 said: It's funny and all but wasn't hellblade made by a small indie studio? nah. ninja theory made some big games. Quote Link to post Share on other sites
Remij 4,670 Posted March 13, 2019 Share Posted March 13, 2019 Dev size means SWEET FUCK ALL... Bodycount so perturbed Quote Link to post Share on other sites
McWicked 825 Posted March 13, 2019 Share Posted March 13, 2019 Stardew Valley and Minecraft were each made by a single developer. Quote Link to post Share on other sites
madmaltese★ 2,549 Posted March 14, 2019 Share Posted March 14, 2019 Strange because they were the studio touted to be the MS' version of Naughty Dog. Quote Link to post Share on other sites
McWicked 825 Posted March 14, 2019 Share Posted March 14, 2019 34 minutes ago, madmaltese said: Strange because they were the studio touted to be the MS' version of Naughty Dog. Compared to your average GaaS title, making something like Uncharted is probably seen as "small-scale". Quote Link to post Share on other sites
JonDnD 2,607 Posted March 14, 2019 Share Posted March 14, 2019 39 minutes ago, madmaltese said: Strange because they were the studio touted to be the MS' version of Naughty Dog. Why spend money on big games when they can produce indie budget trash and hype it on GamePass ? I mean if they break a 6.0 mc they already beat most of MS 1st party devs . The bar is set low Quote Link to post Share on other sites
Twinblade★ 3,891 Posted March 14, 2019 Share Posted March 14, 2019 (edited) 3 hours ago, -GD- said: nah. ninja theory made some big games. Yeah but Hellblade was made by a small team within ninja theory. Which makes me wonder what exactly everyone else has been working on. They must be close to announcing something. Edited March 14, 2019 by Twinblade Quote Link to post Share on other sites
lynux3 2,049 Posted March 14, 2019 Share Posted March 14, 2019 lmao, wow. This was supposed to be a big AAA studio on par with Naughty Dog, Guerrilla Games or Santa Monica Studios, etc. Now it sounds like they're going to attempt to be a Ninja Theory. That's a disappointment. Quote Link to post Share on other sites
madmaltese★ 2,549 Posted March 14, 2019 Share Posted March 14, 2019 6 minutes ago, JONBpc said: Why spend money on big games when they can produce indie budget trash and hype it on GamePass ? I mean if they break a 6.0 mc they already beat most of MS 1st party devs . The bar is set low It is something I have been saying for a while. That with MS moving forward and emphasising the gamepass model that it would suggest much more smaller titles with short dev cycles as opposed to big bugdet 5 year in development type games. Quote Link to post Share on other sites
JonDnD 2,607 Posted March 14, 2019 Share Posted March 14, 2019 57 minutes ago, madmaltese said: It is something I have been saying for a while. That with MS moving forward and emphasising the gamepass model that it would suggest much more smaller titles with short dev cycles as opposed to big bugdet 5 year in development type games. And that would be OK, if the games they made were actually good. If you put out low, mid budget AA - AAA games most people would not complain. But when you consistently put out cheap, 5...6.0 flops and nothing else besides Forza, people will not buy your platform or services. You have to have quality. Not sure why MS thinks releasing crap games into a service is going to help them. Imagine if they had a God of War, or Mario Galaxy launching in GamePass. Quote Link to post Share on other sites
madmaltese★ 2,549 Posted March 14, 2019 Share Posted March 14, 2019 5 minutes ago, JONBpc said: And that would be OK, if the games they made were actually good. If you put out low, mid budget AA - AAA games most people would not complain. But when you consistently put out cheap, 5...6.0 flops and nothing else besides Forza, people will not buy your platform or services. You have to have quality. Not sure why MS thinks releasing crap games into a service is going to help them. Imagine if they had a God of War, or Mario Galaxy launching in GamePass. True, in the end it's quality exclusives that matter and draw people to a platform. It's why I had raised the idea previously that it would be smart of MS to really do something ballsy and actually release a game exclusively (or launch exclusive) to Gamepass. A major game too. Like a Gears 5. Quote Link to post Share on other sites
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