Remij 5,047 Posted March 20, 2019 Share Posted March 20, 2019 https://uploadvr.com/oculus-rift-s-official/ Fuck yes. Buying the SHIT out of it. Lone Echo 2 is going to look so fucking good Link to post Share on other sites
bhytre 2,815 Posted March 20, 2019 Share Posted March 20, 2019 I'm buying a toaster but will never have any bread - Remipee 1 Link to post Share on other sites
jehurey 3,318 Posted March 20, 2019 Share Posted March 20, 2019 I thought this announcement already happened..........I read and deleted the email I received announcing this. Funny enough, they didn't change the computer requirements at all, so my GTX 970 still falls under "recommended" requirements, as does my CPU. I think this one requires 3 USB 3.0 connections, however. Link to post Share on other sites
Playstation Tablet 1,865 Posted March 20, 2019 Share Posted March 20, 2019 Things are looking pretty fucking good for PSVR2. Link to post Share on other sites
jehurey 3,318 Posted March 20, 2019 Share Posted March 20, 2019 Didn't Hewlet Packard develop a 2160 x 2160 resolution for each eye for their VR headset? Something I read that the POV was going to be about 116 degress or something like that. How much is Ocolus Rift POV? Link to post Share on other sites
Remij 5,047 Posted March 20, 2019 Author Share Posted March 20, 2019 5 minutes ago, Team 2019 said: Things are looking pretty fucking good for PSVR2. lol Link to post Share on other sites
Remij 5,047 Posted March 20, 2019 Author Share Posted March 20, 2019 8 minutes ago, jehurey said: I thought this announcement already happened..........I read and deleted the email I received announcing this. Funny enough, they didn't change the computer requirements at all, so my GTX 970 still falls under "recommended" requirements, as does my CPU. I think this one requires 3 USB 3.0 connections, however. Nah it didn't. It was pretty much confirmed though before. And nah, why would they change the requirements. Games don't have to run at the native resolution of the display.. and they have to target the Rift base that's already out there. What this allows is for users with better hardware to scale up. The nice thing about this though is that there's no external sensors required.. so no more using 3 USB ports for roomscale Literally connect one USB, and the displayport cable Also, Oculus is telling Oculus Studios to develop for Quest and Rift (as in release your games for both of them) and they announced cross-play and cross-buy with them. That's fucking awesome, because the all-in-one Quest will sell really well for Oculus. This is essentially bringing the two ecosystems together and expanding their VR market drastically. The Quest is going to sell VERY well... and at $399, the Rift S should do much better than the original Rift. A bunch of games were announced too Link to post Share on other sites
JonDnD 3,027 Posted March 20, 2019 Share Posted March 20, 2019 Buying something that makes Switchs drought look tiny Link to post Share on other sites
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