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Sony officially gives PS5 details (Cerny himself)


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- CPU: 7nm Zen 2, 8 cores
- GPU: custom Navi, including raytracing support
- SSD + custom interfacing to massively increase bandwith (Spiderman freetravel demo: 15 seconds to 0.8 seconds)
- PS4 Backwards compatibility (other platforms not confirmed)
- Physical media
- PSVR '1' compatible
- on-chip 3D audio support

 

https://www.resetera.com/threads/playstation-next-generation-plans-2020-wired-exclusive-article.111777/

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I'm hoping for lots of power to kill switch support completely 

I literally can't find aliasing in Far Cry 5 on Xbox One X, and it's razor sharp IQ. 8K wouldn't do anything. 

PlayStation Next-Generation plans (2020, Wired Exclusive Article)

 

Sony sanctioned article.

 

https://www.resetera.com/threads/playstation-next-generation-plans-2020-wired-exclusive-article.111777/

 

 

The AMD chip also includes a custom unit for 3D audio that Cerny thinks will redefine what sound can do in a videogame.

 

 

PlayStation’s next-generation console ticks all those boxes, starting with an AMD chip at the heart of the device. (Warning: some alphabet soup follows.) The CPU is based on the third generation of AMD’s Ryzen line and contains eight cores of the company’s new 7nm Zen 2 microarchitecture. The GPU, a custom variant of Radeon’s Navi family, will support ray tracing, a technique that models the travel of light to simulate complex interactions in 3D environments.

 

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For Remij's rat tracing hard on.

 

Ray tracing’s immediate benefits are largely visual. Because it mimics the way light bounces from object to object in a scene, reflective surfaces and refractions through glass or liquid can be rendered much more accurately, even in real-time, leading to heightened realism. According to Cerny, the applications go beyond graphic implications. “If you wanted to run tests to see if the player can hear certain audio sources or if the enemies can hear the players’ footsteps, ray tracing is useful for that,” he says. “It's all the same thing as taking a ray through the environment.”"

 

 

 

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This part is amazing.

 

Starting in the fall of 2015, when Cerny first began talking to developers about what they’d want from the next generation, he heard it time and time again: I know it’s impossible, but can we have an SSD?
When Spidey reappears in a totally different spot in Manhattan, 15 seconds have elapsed. Then Cerny does the same thing on a next-gen devkit connected to a different TV. (The devkit, an early “low-speed” version, is concealed in a big silver tower, with no visible componentry.) What took 15 seconds now takes less than one: 0.8 seconds, to be exact.

 

 

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There’s also the speed with which a world can be rendered, and thus the speed with which a character can move through that world. Cerny runs a similar two-console demonstration, this time with the camera moving up one of Midtown’s avenues. On the original PS4, the camera moves at about the speed Spidey hits while web-slinging. “No matter how powered up you get as Spider-Man, you can never go any faster than this,” Cerny says, “because that's simply how fast we can get the data off the hard drive.” On the next-gen console, the camera speeds uptown like it’s mounted to a fighter jet. Periodically, Cerny pauses the action to prove that the surrounding environment remains perfectly crisp.

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21 minutes ago, Casual said:

Hope it's first half 2020. March would be nice.

 

Cool to have BC confirmed and knowing there will be immediate benefits. 

 

 

BC was pretty much guaranteed. The SSD was a big question, and it really makes the price a question. Insiders seem to think 399 actually that would be another 8 gigs of GDDR5 PS4 moment if true.

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If they aren't even cheaping out on an SSD for a hybrid, it suggests they sure as fuck aren't cheaping out on cooling. I think we are going to be very impressed since Sony is in the best position to take a lose for obvious reasons.

 

But I would currently expect 500 and be pleasantly surprised if lower.

 

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https://pastebin.com/PY9vaTsR

 

So this thing is apparently spot on so far. 100%.

 

Bunch of other details in there. $500 launch with them taking a $100 loss.

 

SSD is 2tb

24gb ram with an additional 4 dedicated for OS

 

March 2020 or Novemer 2020, not determined.

 

Launches with TLOU2 Remaster (whcih means we're almost certainly getting TLOU2 this year), GT7, BF:BC3 and APPARENTLY GTA6. 

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