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Valves VR kit is 750 dollars LOL


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I do like their design for handling audio, they have speakers that are meant to be positioned like an inch away from your ear, but they don't enclose your ear. And according to people who have tested it, it still maintains good bass and can actually get really loud.

 

I hate over the ear headphones, and I hate earbuds. Just can't play games for long periods of time using either method.

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I hope that their tech for finger detection matches with Sony's patented tech for their VR controllers and potential for finger detection.

 

I feel like that may be the most important thing they need to standardize in order to start making better VR games from third-parties.

 

And Oculus, if they are making an Oculus 2, would be wise to make their controllers have the same concepts line up with what Valve and Sony is doing.

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