Guest Posted May 4, 2019 Share Posted May 4, 2019 another APU Quote Link to post Share on other sites
bhytre 2,753 Posted May 4, 2019 Share Posted May 4, 2019 Listen! Quote Link to post Share on other sites
DynamiteCop 2,085 Posted May 4, 2019 Share Posted May 4, 2019 Thank you Sony Quote Link to post Share on other sites
JonDnD 2,607 Posted May 4, 2019 Share Posted May 4, 2019 Ps5 flopped Quote Link to post Share on other sites
lynux3 2,049 Posted May 4, 2019 Author Share Posted May 4, 2019 48 minutes ago, DynamiteCop! said: Thank you Sony This isn't Sony's Navi. Anaconda and Lockhart are going to be disasters if this is true. Quote Link to post Share on other sites
DynamiteCop 2,085 Posted May 4, 2019 Share Posted May 4, 2019 Just now, lynux3 said: This isn't Sony's Navi. Anaconda and Lockhart are going to be disasters if this is true. Oh so it went from Navi was developed in partnership with Sony to now "this isn't Sony's Navi"... Shut up idiot Quote Link to post Share on other sites
lynux3 2,049 Posted May 4, 2019 Author Share Posted May 4, 2019 13 minutes ago, DynamiteCop! said: Oh so it went from Navi was developed in partnership with Sony to now "this isn't Sony's Navi"... Shut up idiot This is the desktop variant, but I don't expect the console variants to fare much better. Xbox is dead. Quote Link to post Share on other sites
DynamiteCop 2,085 Posted May 4, 2019 Share Posted May 4, 2019 5 minutes ago, lynux3 said: This is the desktop variant, but I don't expect the console variants to fare much better. Xbox is dead. What in the fuck are you talking about? Even if this is the desktop variant it seems to be an architectural problem which would afflict the entire line.. We know Sony is using Navi so apparently they're fucked, we however don't know what Microsoft is using. Quote Link to post Share on other sites
lynux3 2,049 Posted May 4, 2019 Author Share Posted May 4, 2019 1 minute ago, DynamiteCop! said: What in the fuck are you talking about? Even if this is the desktop variant it seems to be an architectural problem which would afflict the entire line.. We know Sony is using Navi so apparently they're fucked, we however don't know what Microsoft is using. Running back to "Arcturus" now? A Hopes & Dreams non-existent architecture. Microsoft is most definitely using Navi, and it's probably more off-the-shelf than Sony's version. DEAD Quote Link to post Share on other sites
DynamiteCop 2,085 Posted May 4, 2019 Share Posted May 4, 2019 Just now, lynux3 said: Running back to "Arcturus" now? A Hopes & Dreams non-existent architecture. Microsoft is most definitely using Navi, and it's probably more off-the-shelf than Sony's version. DEAD Sony's GPU in the Pro is off the shelf, it's a neutered RX 480. The GPU in the X doesn't even have a real world counterpart and it's got a bunch of customized shit done to it and you expect that Microsoft is the one which will be using off the shelf when the same team that built the X is designing their next-gen console? Quote Link to post Share on other sites
lynux3 2,049 Posted May 4, 2019 Author Share Posted May 4, 2019 1 minute ago, DynamiteCop! said: Sony's GPU in the Pro is off the shelf, it's a neutered RX 480. The GPU in the X doesn't even have a real world counterpart and it's got a bunch of customized shit done to it and you expect that Microsoft is the one which will be using off the shelf when the same team that built the X is designing their next-gen console? The GPU in the X doesn't have a real world counterpart... I guess the RX 580 isn't a real world GPU. Quote Link to post Share on other sites
DynamiteCop 2,085 Posted May 4, 2019 Share Posted May 4, 2019 (edited) 8 minutes ago, lynux3 said: The GPU in the X doesn't have a real world counterpart... I guess the RX 580 isn't a real world GPU. Pro Transistors: 5,700 million Memory Bus: 256 bit Shading Units: 2304 TMUs: 144 ROPs: 64 Compute Units: 36 RX 480 Transistors: 5,700 million Memory Bus: 256 bit Shading Units: 2304 TMUs: 144 ROPs: 32 Compute Units: 36 The only difference between the Pro and 480 is ROP's. X Transistors: 7,000 million Memory Bus: 384 bit Shading Units: 2560 TMUs: 160 ROPs: 32 Compute Units: 40 RX 580 Transistors: 5,700 million Memory Bus: 256 bit Shading Units: 2304 TMUs: 144 ROPs: 32 Compute Units: 36 The only thing the X shares in common with the RX 580 is ROP's, it has no real world counterpart. It's a from the ground up GPU built specifically for that system. Edited May 4, 2019 by DynamiteCop! Quote Link to post Share on other sites
Goukosan 2,249 Posted May 4, 2019 Share Posted May 4, 2019 It took MS three tries to get the hardware right this gen.... and by the time the X came around it was too late to save Xbox1 Quote Link to post Share on other sites
DynamiteCop 2,085 Posted May 4, 2019 Share Posted May 4, 2019 Just now, Goukosan said: It took MS three tries to get the hardware right this gen.... and by the time the X came around it was too late to save Xbox1 Ugh no... The S is just an HDR/4K supported revision of the original system and the X is mid-gen refresh. The only difference between Sony's hardware path and Microsoft's is they didn't add 4K support to the Slim. They've both released three consoles. Quote Link to post Share on other sites
lynux3 2,049 Posted May 4, 2019 Author Share Posted May 4, 2019 5 minutes ago, DynamiteCop! said: Pro Transistors: 5,700 million Memory Bus: 256 bit Shading Units: 2304 TMUs: 144 ROPs: 64 Compute Units: 36 RX 480 Transistors: 5,700 million Memory Bus: 256 bit Shading Units: 2304 TMUs: 144 ROPs: 32 Compute Units: 36 The only difference between the Pro and 480 is ROP's. X Transistors: 7,000 million Memory Bus: 384 bit Shading Units: 2560 TMUs: 160 ROPs: 32 Compute Units: 40 RX 580 Transistors: 5,700 million Memory Bus: 256 bit Shading Units: 2304 TMUs: 144 ROPs: 32 Compute Units: 36 The only thing the X shares in common with the RX 580 is ROP's, it has no real world counterpart. Alright, so it's not 1:1, but it's still a hopped up Polaris GPU which is either based on the RX 480 or the 580. Doesn't even really matter. The most significant change to Xbox One X is that they looked at Sony's base PS4 solution and said, "fuck, we got out engineered like a mother fucker." So bad they completely dropped Kinect, eSRAM and DDR3... a stupid move to begin with. Either way, desktop Navi isn't looking too hot based on these rumors. Comparing the Pro to the next PlayStation 5 is just grasping for straws. PS4 Pro served as a step towards 4K support/output... not to try to sweep base PS4 under the rug like Microsoft wishes they could do with the original Xbox One and S. Quote Link to post Share on other sites
Goukosan 2,249 Posted May 4, 2019 Share Posted May 4, 2019 1 minute ago, DynamiteCop! said: Ugh no... The S is just an HDR/4K supported revision of the original system and the X is mid-gen refresh. The only difference between Sony's hardware path and Microsoft's is they didn't add 4K support to the Slim. They've both released three consoles. Sony got it right with base PS4 out the gate. Base XB1 was a huge misstep by MS.... are you denying this? Quote Link to post Share on other sites
JonDnD 2,607 Posted May 4, 2019 Share Posted May 4, 2019 Damn , Linus getting OWNED Quote Link to post Share on other sites
lynux3 2,049 Posted May 4, 2019 Author Share Posted May 4, 2019 GCN strikes again. Glad this will be the last of GCN. Quote Link to post Share on other sites
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