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Digital Foundry: Man of Medan: PS4 Pro Early Hands-On - A True Until Dawn Successor on Unreal Engine!


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- Running on Unreal Engine 4
- Many Until Dawn technologies are carried over successfully
- Results are often convincing (for character rendering) with a photo-realistic setup.

- HDR support available on every platform
- Texture pop-in is an issue on some camera cuts (this is an early release demo, so expected/hopefully will get fixed)
- 2560x1440p with a cinematic aspect ratio (cutting the vertical axis resolution)
- Post process AA, bokeh etc make the image quality look good on a 4K TV.

- Too early for final performance but can waiver between 15~30 FPS in the demo and can get choppy at parts.
- A 30 FPS cap present but uneven framepacing also present.
- Runs with a V-Sync.

- Additional test: Until Dawn with PS4 Pro's boost mode always runs 4 to 5 FPS ahead of the base PS4.

 

 

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