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Now we know why MS cancelled the Hi Res graphic update for Minecraft...


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Because they wanted to update and create a new engine to support Ray Tracing with RTX. B) 

 

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Today we’re announcing two new ways we’re taking advantage of existing and updating hardware. One, we’re expanding the scope of Minecraft on bedrock platforms with our new engine, Render Dragon. Second, we’re pushing the graphical possibilities of the game by partnering with NVIDIA to bring real-time ray tracing to Minecraft. Prepare your eyes!

 

 

 

TLHBFR :smoke: 

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So, Minecraft studios is putting more effort into supporting the nVidia GTX 2000 series of GPUs than they are with supporting the Xbox One X userbase?

 

How dismal must the XBX numbers be if Minecraft studios thinks that more Minecraft players have access to RTX GPUs that they'd rather put their resources and manpower there?

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