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Gears 5 to have Hero Characters bought with real money, or grind, grind away


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https://www.pcgamer.com/gears-5-hero-characters-can-be-earned-or-bought-with-real-money/

 

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Each hero character has unique loadouts that specialize in different play styles. But Gears 5 players won't have every new hero automatically unlocked—they have to be earned in-game or bought with premium "Iron" currency.

 

 

:dove:

 

 

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Though, there's one notable exception to this set up—heroes. "As new Hero characters impact gameplay, they will be both earnable and purchasable to players to maintain an equal playing field." This is essentially the Rainbow Six Siege model, where players can grind the in-game Renown currency to eventually afford a new character or purchase them with premium R6 Credits.

 

The system works fine in Siege, though it can be frustrating to only have a few character choices when you first start playing. It seems like Gears 5 is going for a smaller pool of overall characters, but more will be added over time. Gears 5 heroes are also usable in Horde mode and the new co-op Escape. Different heroes might prove more useful in PvE than PvP.

 

The Coalition is banking a lot on the idea that players will pick and choose the cosmetics and heroes they want to buy. I'm most curious what the balance looks like between time needed to unlock heroes naturally and how much Iron they'll cost.

 

Already had zero interest in this game; but lmao this garbage needs to stop being commonplace in AAA games.

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