-GD-X★ 7,732 Posted October 16, 2019 Author Share Posted October 16, 2019 Just now, ghostz said: Mala prob thinks it’s waiving hands in the air and shit. it’s subtle, and moving the reticle up a tad is way easier/more accurate w the flick of a wrist than actually aiming The joysticks funny enough, uncharted had gyro aiming (or something similar) on the vita, and i loved that shit. i was glad switch improved on it. i tried playing splatoon 2 with motion controls off and it's terrible (but excellent when enabled). it reminds me of why i used to mainly play shooters w/ kb+m Quote Link to post Share on other sites
Ike★ 2,906 Posted October 16, 2019 Share Posted October 16, 2019 Why didn’t Capcom add gyro aiming for RE4? The Wii version was the best version and having an even more accurate motion aiming would have made me probably buy another version. Quote Link to post Share on other sites
Tears of the Cows 1,206 Posted October 16, 2019 Share Posted October 16, 2019 20 minutes ago, -GD- said: funny enough, uncharted had gyro aiming (or something similar) on the vita, and i loved that shit. i was glad switch improved on it. i tried playing splatoon 2 with motion controls off and it's terrible (but excellent when enabled). it reminds me of why i used to mainly play shooters w/ kb+m BOTW is what really turned me onto them from the start. That bow aiming Quote Link to post Share on other sites
Tears of the Cows 1,206 Posted October 16, 2019 Share Posted October 16, 2019 16 minutes ago, Ike said: Why didn’t Capcom add gyro aiming for RE4? The Wii version was the best version and having an even more accurate motion aiming would have made me probably buy another version. It’s weird. Before you try it you assume the worst. The second you do tho... i think it generally has a bad stigma, but only by those who haven’t tried it. Quote Link to post Share on other sites
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