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Ghostwire: Tokyo (PS5) - Shinji Mikami has an important message


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3 minutes ago, Twinblade said:

Nah, its an attractive look but glossy/reflective surfaces that reflect static objects like the environment are actually not that hard to set up and have low overhead costs to boot.

Lighting is not only about reflections :grimaceleft:Which current gen system can pull off fully ray traced environments? :mjpls:

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