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Switch 2/Switch 4k: Insider NateDrake shares info on expected release window, BC concerns, and talks about third party exclusives


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- No longer sounds like a Switch Pro but a Switch 2/Switch 4k based on what was learned, it all depends on how the marketing presents the product
- 4k will be achieved through DLSS
- Big publishers/developers got the devkits late 2020 with smaller ones getting them this year
- As of right now it is not naively BC with the Switch 1 due to it being different hardware and lacking TX1, but there are ways around it, depends on what Nintendo will do
- Devs are working on exclusives, some PS/Xbox ports
- Devs are targeting their games being "done" by late 2022, but a game being done doesn't necessarily mean thats when it releases for various reasons.
- Hears it will release within Holiday 2022 - Early 2023 period, within those 6 months (supply constraints make it hard to know exactly when it is possible, meaning could miss holiday season)

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13 minutes ago, Voidler said:

Nintendo are making a huge error if there is no BC

*looks at switch*
 

anyway, I doubt this is even true tbh. If so, OLED owners got owned. It also won’t just be 4K, Nintendo reinvents the wheel each time around. 

Edited by ghostz
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1 hour ago, Voidler said:

Nintendo are making a huge error if there is no BC

 

It will be BC.  That was one of the goals with unifying everything under one system, and sticking with NVIDIA moving forward. Where when you by a new Switch you have access to all the previous games day 1.

 

 Nate does not say that he has heard from developers that Nintendo isn't pursuing backwards compatibility, merely that dataminers have brought up the legitimate challenges that native BC faces due to hardware differences for the 4K/Succ. MVG then provides options for what Nintendo might pursue to rectify this such as patches. The OP has been updated to clarify this.

Edited by Goukosan
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It could mean that the new hardware simply doesn't have baked-in features to make Switch 1 games run better by default.

 

But I have a hard time believing that Nintendo switched over to nVidia's own development tools and won't be able to have backwards compatibility when running on newer nVidia hardware.

 

hope this year delay gives Nintendo/nVidia a little more time to bump up the specs, or refine the architecture.

 

I mean, they should definitely implement their own G-sync to work with the display. It would actually help with how much wattage the display uses if the game has dips below the screen's standard refresh rate.

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1 hour ago, ghostz said:

*looks at switch*
 

anyway, I doubt this is even true tbh. If so, OLED owners got owned. It also won’t just be 4K, Nintendo reinvents the wheel each time around. 

WiiU backwards compatibility was irrelevant and didn't support discs, but its a lot more relevant to a system selling as much as Switch has especially when the competition are all in on BC. It would be a big oversight

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1 hour ago, DynamiteCop said:

lmao you retards are still talking about this thing? You've been talking about it since 2017...

 

:mj:

we're trying to help you fulfill your failed prophecy of the Switch "falling off da cliff"

 

This is the only way we can stop people from buying Switch 1's is to introduce a Switch 2. Duh.

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