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New Nikkei article claims that Nintendo has begun negotiations with suppliers regarding production of its next-generation console


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1 minute ago, -GD-X said:

fixed

 

Real world - Games that struggled on 360 with screen tearing, sub 30fps and at 540p to 600p.....run at full 1080p or 900p, no screen tearing, locked 30fps or 60fps on Switch, with improved textures,  lighting etc. 

 

You're comparing Xbox1 and PS4 games that run on Switch... To 360...when in fact the 360 cannot run those those PS4 games. 

 

When you compare 360 gen games that got remastered on Switch, the Switch version runs circles around the 360.

 

The most graphically intensive games of that gen were the Crysis trilogy of games and they ran like hot mess PS3/360..... The Switch versions runs circles around the PS3/360.

 

 

 

 

 

 

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it's not far from the truth, it may be even worse undocked. 480p in 2023  lol.

Some of these games have also benefitted from 15 years of software optimizations and would run better on 360/PS3 if there was any reason to update them.

ironically, switch has hit 360p more than the xbox 360 LOL

3 minutes ago, Goukosan said:

 

Real world - Games that struggled on 360 with screen tearing, sub 30fps and at 540p to 600p.....run at full 1080p or 900p, no screen tearing, locked 30fps or 60fps on Switch, with improved textures,  lighting etc. 

 

You're comparing Xbox1 and PS4 games that run on Switch... To 360...when in fact the 360 cannot run those those PS4 games. 

 

When you compare 360 gen games that got remastered on Switch, the Switch version runs circles around the 360.

 

The most graphically intensive games of that gen were the Crysis trilogy of games and they ran like hot mess PS3/360..... The Switch versions runs circles around the PS3/360.

 

 

 

 

 

 

eh, undocked, games look like ass on the switch.

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5 minutes ago, -GD-X said:

eh, undocked, games look like ass on the switch.

 

Switch undocked Looks like ass compared to PS4 and X1 games. 

 

But even Undocked those 360 gen remastered games on Switch still run at a higher resolution, better frame rate, no screen tearing,  more Modern AA, much better lighting (real time global illustration) , more foliage, better textures etc than 360/PS3. 

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2 minutes ago, Goukosan said:

 

Switch undocked Looks like ass compared to PS4 and X1 games. 

 

But even Undocked those 360 gen remastered games on Switch still run at a higher resolution, better frame rate, no screen tearing,  more Modern AA, much better lighting (real time global illustration) , more foliage, better textures etc than 360/PS3. 

lol marginally, if that. the 360 plus!

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1 hour ago, -GD-X said:

fixed

It's not hard. The best work from Remedy, Epic, Bioware, Naughty Dog, Insomniac, etc on 360/PS3 is clearly a generation ahead of Nintendo's best on Switch. Memory bandwidth didn't tell the tale.

 

Fuck just look at the performance of Breath of the Wild between Switch and WiiU, WiiU being very comparable to 360. It ain't a generation ahead.

Edited by sugarhigh
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23 minutes ago, -GD-X said:

 switch is a beast!

 

That was a canceled/unfinished port that they revived and released as is. 

 

Let's look at actual completed 360 remasters. 

 

 

 

 

 

 

 

 

 

 

 

 

 

People forget all the the screen tearing, sub 30fps and sub 720p that was 360 gen.  Switch version of those games runs laps around 360.

Edited by Goukosan
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19 minutes ago, Goukosan said:

 

That was a canceled/unfinished port that they revived and released as is. 

 

Let's look at actual completed 360 remasters. 

 

 

 

 

 

 

 

 

 

 

 

 

 

People forget all the the screen tearing, sub 30fps and sub 720p that was 360 gen.  Switch version of those games runs laps around 360.

switch is 360.5

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13 minutes ago, sugarhigh said:

Some of these games have also benefitted from 15 years of software optimizations and would run better on 360/PS3 if there was any reason to update them.

 

Unfortunately 360 and PS3 hardware (CPU and GPU) doesn't support modern APIs and graphical techniques, it's just not capable to run it... Also let's not forget that 360 had 512mb of ram and PS3 even less :umad:

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16 minutes ago, Goukosan said:

 

Unfortunately 360 and PS3 hardware (CPU and GPU) doesn't support modern APIs and graphical techniques, it's just not capable to run it... Also let's not forget that 360 had 512mb of ram and PS3 even less :umad:

Switch doesn't support modern graphical techniques.

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21 minutes ago, sugarhigh said:

Switch doesn't support modern graphical techniques.

 

We're talking in relation to 360.  Compared to 360 it does.  Switch supported every graphical technique, engine and API of the PS4/Xbox1 gen... Obviously not as powerful as PS4/Xbox1 those systems are much more powerful but Switch supports the techniques. 

 

360/PS3 simply doesn't have the hardware to support the majority of the techniques from the PS4 gen. 

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