Long Ball Larry 1,378 Posted Wednesday at 08:13 PM Share Posted Wednesday at 08:13 PM (edited) https://www.theverge.com/2024/9/25/24253649/ps5-pro-preview I’m not yet sold. That’s mostly because Sony is charging several hundred dollars more than last time — but also partly because I had to stand so close to the 4K screen to get that eye-popping result. Sony’s demos keep us so close to the TVs it’s impossible not to see improvements, with fixed-length wired controllers encouraging us to stay nearby. When I step back anyhow, the PS5 Pro’s graphical improvements get harder to make out. Some disappear at six feet, most of them at 10 feet, in game after game. That’s a bit further than I measured with the PS4 Pro vs. PS4 eight years ago. other highlights Insomniac’s Spider-Man 2actually runs at a lower render resolution in its new PS5 Pro “Performance Pro” mode than it does in the “Fidelity” mode on the original PS5. With Ratchet and Clank: Rift Apart, the same developer took a different tack: if you look closely, there are actually fewer spectators in the stands in the PS5 Pro’s “Performance Pro” mode compared to the vanilla PS5’s “Fidelity” mode. Edited Wednesday at 08:21 PM by Long Ball Larry Link to post Share on other sites
JonDnD 3,032 Posted Wednesday at 09:03 PM Share Posted Wednesday at 09:03 PM Protato was a mistake Link to post Share on other sites
Long Ball Larry 1,378 Posted Wednesday at 09:12 PM Author Share Posted Wednesday at 09:12 PM 8 minutes ago, JonDnD said: Protato was a mistake They ain’t gonna come in this thread Link to post Share on other sites
Remij 5,049 Posted Wednesday at 09:19 PM Share Posted Wednesday at 09:19 PM I do think it's pretty odd that most of the things we've seen are basically keeping the same input resolutions as the base console. Realistically there should be a decent input res bump, plus the improvement that PSSR brings. Link to post Share on other sites
Long Ball Larry 1,378 Posted Wednesday at 09:27 PM Author Share Posted Wednesday at 09:27 PM 7 minutes ago, Remij said: I do think it's pretty odd that most of the things we've seen are basically keeping the same input resolutions as the base console. Realistically there should be a decent input res bump, plus the improvement that PSSR brings. Wouldn’t be surprised if Sony was doing the bare minimum, seems to be their way LMAO Link to post Share on other sites
DynamiteCop 2,162 Posted Wednesday at 11:32 PM Share Posted Wednesday at 11:32 PM 2 hours ago, Remij said: I do think it's pretty odd that most of the things we've seen are basically keeping the same input resolutions as the base console. Realistically there should be a decent input res bump, plus the improvement that PSSR brings. That realization that if the base PlayStation 5 had PSSR you would effectively be getting the same output as the PlayStation 5 Pro right now. It's absolutely pathetic. Link to post Share on other sites
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