Yea, I have a feeling Horizon: Forbidden West is being built on like a half-step upgrade to the engine. It's clearly far suprior, but I have a feeling that their next game after Horizon might be on a vastly improved version of the engine.
Kinda like Horizon 2 is just feeling out the potential of what they can do with a lot of the tech they already have, and then likely a new IP will introduce the real next iteration of the engine.
In other Decima news, Death Stranding on PC is going to support DLSS2.0... which is interesting considering that both Death Stranding and Ho