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Remij

Hermits
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Everything posted by Remij

  1. Remij

    PC gaming MEH

    Wrong again bitch You sound like a dumb bitch who doesn't know what he's talking about and should shut the fuck up... because we can see you already turning into a bitch about this game/studio because they are successful More successful than Final Fantasy 16 on PS5
  2. LOL this dumb bitch BEGGING for pitty VR modes in games that he wont play regardless
  3. Remij

    PC gaming MEH

    Relax.. you didn't lose anything.. your saves will work when they republish the patch They said they're sorry.. now apologize for making this thread
  4. PS5 gamers are begging for "VR modes" in their games now... that's how PATHETIC the dedicated support for PSVR2 has been I remember when they were acting like PSVR2 was going to get so many built-from-the-ground-up dedicated VR AAA experiences
  5. Only the highest rated game of the year this month.. and the most anticipated game of the year next month I'll forgive you for not realizing Sony also released a game on PC recently.. because that came and went like a fart in the wind
  6. He explained exactly why he doesn't have to go to the subject to get their response in his newest video. Linus has gotten away with his shitty practices and lack of integrity for long enough. It's fine to be a goofy entertainment driven tech channel... but the inaccuracies which can be found throughout basically all of their testing is potentially harming consumers. And let's be real.. Steve only called them out because they started talking shit about GN first... and it's NOT a hit piece if what you're reporting is factually accurate.... There
  7. lol you're a fucking clown PSVR2 is trash. Always has been. No exclusive game worth a god damn. People still begging for HL:A... and no... PSVR2 isn't getting good games. Nobody knows or gives a fuck about any of these games... so what you're seeing are VR oriented people talking up these "good games" because they're desperate for PSVR2 to seem like it has anything worthwhile. LOL and he tried putting down Xbox so he could talk up developers possibly putting shitty VR modes in their games.... because he knows that no developers are making dedicated VR content for
  8. So Sony had to drop the prices to meet their expectations.. yikes
  9. Absolute TRASH It was clear to me before they even released this thing that Sony didn't really give a shit or have their hearts in it. You're not going to make a compelling device for people when there's far better devices already out there, like the Quest 2 and 3 which don't restrict you to a shitty console and keep you tethered. There's NO going back to wired bullshit.
  10. I think that game is utilizing the tech, but to a very limited degree. I think the game looks quite good for a company of their size... but that they don't have the budget to make extremely stupidly detailed and geometrically rich models. They have to be smart with their budget, and so that plays into it. I think you'll see what UE5 can do when The Coalition shows off their next game (prob Gears 6) and studios like CDProjectRED with The Witcher. Nanite + Lumen + Substrate is going to be potent.
  11. Linus has had this coming for a while now. Glad to see Steve call them out for their bullshit! Luckily I would think that most people realize that LTT should not be taken as anything but goofy entertainment.
  12. It's not completely unnecessary... it's what allows you to have truly seamless LODs... and true geometry which isn't just textures with normal maps.. You're completely misunderstanding things. And on top of that.. it allows developers to not have to author different LODs for assets and instead just make the highest resolution asset possible and let the engine crunch it down..
  13. You're mistaken.. lmao. Those assets are 5-60 million polys each... That's not texture work... that's geometry. But hey, if you're not impressed then you're not impressed. Just hold your judgement until actual products which are really utilizing the technology have been released.. (and that doesn't mean any UE5 game... UE5 games don't need to use Nanite/Lumen)
  14. Oh not at all. It's definitely the real deal. It's demanding stuff. AAA Studios will make incredible shit with this engine. Check this out. Imagine being able to zoom into anything and have the LOD and detail remain extremely high with proper lighting and material properties. Try zooming in that far on anything in a traditional game and you see how quickly it falls apart in comparison.
  15. That's not how it works at all. The point of Nanite is to losslessly scale polygon assets down from billions of polygons to individual pixel size polyons. Which, it turns out... is DIRECTLY AFFECTED by output resolution.. lol. Meaning, the higher the resolution.. the more demanding Nanite becomes. What Nanite allows is for developers to essentially set a resolution and framerate target for their game, and just throw absurd amounts of polygons and geometric detail at it and have the engine crunch all those billions of polygons down and draw only the required amount of triangles k
  16. I'd say those 1% and .1% lows are within margin of error territory. From that shot there's no reason to choose more than 5GBs. The amount of games consuming more than 5GB of VRAM at 1080p medium settings is probably very very very small.
  17. Baller's Gate 3 -875K+ concurrent players -97 Metacritic (23 reviews) Top rated game of 2023 -97 Opencritic (40 reviews) Top rated game of all time What a success story
  18. It's crazy the amount of underlying systems that are all working in tandem as you play. Anything you can do, your enemies can do as well. On the higher difficulty they take advantage of every opportunity in which you leave yourself open. Being observant and use the games systems to your advantage is the key to success. Choices have actual consequences... and it all being done at this level of fidelity is truly commendable. This game is truly next generation in scope. What I love most about CRPGs is that you can take them slow and really get into the RP aspect of it. There's s
  19. Game just broke it's highest CCU record. Currently at 860K (was 815K before) Game miiiight break 900K today.
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