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Remij

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Everything posted by Remij

  1. Damn.. I might have to install it again and see whats up.
  2. I've heard nothing but good things about Destiny 2: Forsaken. Are they actually getting the game back on track? Hope so. I own Destiny 2 for PC and played it a bit, but lost a lot of the will to play it with the way people were talking about it.
  3. Yea I agree. Here's where the rumor started from: igTedPrice is his actual twitter handle, so people think that it could be an easter egg for an upcoming announcement next week. Probably just a joke from the devs, however.
  4. Pretty impressive. There was also a rumor that Insomniac games might announced a new game next week as well. Apparently there's an easter egg in Spider-man that says as much... but it could also just be a coincidence.
  5. You're definitely right about that. I've heard quite a few people say "X will be my first time trying this series.." for many different Japanese games this gen. It's good to see, and I definitely think that after an excruciatingly long gen like the PS3/360, where western games dominated... people are ready for Japanese games this gen and next. It also helps that the higher end studios are catching up to the west graphically.
  6. I'm really surprised to see how well this is still selling at full price, especially here in Canada. It's $80.. and it's back to #2 after falling to like 5-7 before. It's #5 in the global top sellers. That doesn't mean it's selling massively.. but with these games they usually sell high the first day then drop off hard afterwards... until there's a price drop. I'm surprised to see this come back up.
  7. Nah dude.. you press X or Square in the shop menu on the item you want and it shows all the details and all the stats if affects. They wouldn't fuck up something so obvious as that. I'll say again, this game is one of the most polished JRPGs I've ever seen/played. It's also stunningly gorgeous... especially with TAA forced. Cleans up all the jaggies, even the ones when you reach pep with the blue glow. That normally shimmers a lot, but not with TAA. The animations and everything are just awesome as well. The enemies are a highlight.
  8. Yea, I've honestly hardly played it since Forza Horizon kinda turned me off from the main series. Forza 7 just doesn't do it for me. They made some bizarre choices with that game. I'll be more excited for the main Forza series when they actually make the next gen version of it, which hopefully changes things up enough and provides true customization and optimization without all the homologation bs.
  9. Pretty sure it was the official Tomb Raider youtube channel though that posted it. It was a pretty damn good trailer honestly. Not just the same shit we've seen over and over.
  10. lol.. I don't understand why they removed it.. I guess it wasn't supposed to go up until tomorrow... lol
  11. Yea I think so. Basically you hit the item, and it will go up a random incremental amount.. then you have to figure out how many hits it will take going up by that amount to get it as close as possible to the notch. It is random based on the item, but goes up the same amount in subsequent hits. It wouldn't make any sense if it was just completely random every time you hit it... you wouldn't be able to gauge very well how to get closest. Either way... getting it perfect is more of a luck thing.. and I don't think it's really meant to be possible to do on every item you craft. An
  12. OMFG as I was making this thread they removed it The embargo was apparently broken by a branch of IGN and they scored the game 8.9/10.
  13. Someone else uploaded the trailer again, so I'm guessing it will go down quick, but here goes God damn this is looking great That's probably the best trailer for the game they've made as well. Just a few more days
  14. Yea I agree though. Hopefully they change it in the future.
  15. LMFAO this is completely false... omfg The only time it has to optimize and select your settings is when you install new drivers because it has to build a shader cache... and it doesn't take 10 fucking minutes... less than 1 minute.. The game saves your options... OMFG Deeno
  16. LMAO the cows in this thread laughing about 30fps racing games when they were touting how amazing Driveclub looked and how fast it felt... lmao idiots
  17. For video games, this technology does make a lot of sense. There's definitely potential there. What people should be thinking about is not just interpolation to double the fps from 30 to 60.. but other, more practical ways it could help. I've thought about this before for gaming shortly after VR came out and developers were figuring out all sorts of ways to deal with dropped frames. It's very similar in principle to asynchronous timewarp. They could essentially take a 60fps targeted game, and whenever the renderer drops frames they could insert a generated interpolated frame in it's place
  18. Downloading Xbox games from directly from MS with no Xbox just to play their games at 3x the fps and better graphics. That is also PC gaming Buying a Switch because Xbox sucks so bad... lmao! MoobsHBR
  19. It's completely useless to try to compare these games across platforms because it's never like for like. The only thing you can do is get a "general sense" of the performance... and between consoles you can kinda look at where the performance and resolution sit at. On PC there's far more to customize but there's no dynamic scaler in the PC version. If the Xbox One X version didn't dynamically adjust the resolution, the average framerate would be much lower... What you're seeing on X1X is impacted performance while the GPU is struggling to hit a given resolution and within a given fps thresh
  20. You can hit high 1440p 60fps pretty easily with the GTX 1060.. maybe some dips here and there. Probably at Xbox One X settings you could probably tweak the res to get to the same performance as the X1X. They're essentially matched.
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