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Everything posted by Remij
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Yep, like every 3 to 4 years he seems to release another banger. First was Her Story in 2015, then Telling Lies in 2019, and now Immortality in 2022.
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Probably Telling Lies... by the same guys.. in 2019.
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AMD Premiere: Together we advance PCs - Ryzen 7000 release date September 27th
Remij replied to Remij's topic in System Wars
Yeah. Creating custom tailored content specifically for one platform is simply far too expensive these days. The biggest limiting factor to visual quality is budget... it's not even really about the tech anymore. You just need armies of artists and a lot of time. It's not a even "PC" problem... it's just where game development ended up converging. There's too much risk to only develop a game on PC... especially considering there's no good reason to not also release on consoles at that point. Both sets of hardware are capable of producing the same games... so why not just do -
AMD Premiere: Together we advance PCs - Ryzen 7000 release date September 27th
Remij replied to Remij's topic in System Wars
Crysis scaled across lots of hardware. The entire reason why it remained a benchmark for years was because it was built to scale towards the future. Think about it... there's nothing technically stopping developers right now, from scaling games up from the baseline, throwing RT on everything and throwing way more objects and physics around on PC. They COULD do that... but the reason why they don't nowadays? Because gamers can't seem to differentiate settings meant for future hardware, and "optimization".... If a developer releases a game.. and has settings which can -
AMD Premiere: Together we advance PCs - Ryzen 7000 release date September 27th
Remij replied to Remij's topic in System Wars
Exactly. I miss the days of proprietary console chips and GPUs. Fully custom architectures which excelled a specific things. Now they're just fucking PCs And in the end... that's what they will end up being. Generic PCs in a small form factor box. They're already dangerously close to that. -
AMD Premiere: Together we advance PCs - Ryzen 7000 release date September 27th
Remij replied to Remij's topic in System Wars
What strengths? Console architecture IS PC architecture. Consoles have had unified memory for generations now. The new thing they have is SSDs.... which PC's have had for ages. Every other strength of the console has nothing to do with the actual technologies within... but the simplicity of development. Developers are making their games.... and they are making decisions early on in development which considers the fact that these games will not be exclusive to that console. That's simply the reality now. PC games have never ever in history been designed -
AMD Premiere: Together we advance PCs - Ryzen 7000 release date September 27th
Remij replied to Remij's topic in System Wars
Well... you do tend to develop for the lowest common denominator.. Even "back in the day" PC games weren't developed specifically for the most powerful hardware out there.... What happened was that console and PC technology converged... so there's no reason to design games solely for PC..... any game that could be developed for PC.. targeting a decent range of PC hardware.. would also work on consoles.. so there's no longer any reason not to. And yes, AAA exclusive console development is 100% becoming a thing of the past. Exclusive development in gen -
AMD Premiere: Together we advance PCs - Ryzen 7000 release date September 27th
Remij replied to Remij's topic in System Wars
lmfao you missed my edit.. anyway... Exclusive AAA console development is becoming a thing of the past too -
AMD Premiere: Together we advance PCs - Ryzen 7000 release date September 27th
Remij replied to Remij's topic in System Wars
There's a $500M AAA built from the ground up for PC game in development It's actually been in development SINCE back in the day -
AMD Premiere: Together we advance PCs - Ryzen 7000 release date September 27th
Remij replied to Remij's topic in System Wars
TCHBFR TLHBFR TSHBFR -
FMV games in 2022 are scoring 8/10s and 92 metas son Sam Barlow
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Another PC Banger. 92 meta
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Yes, it really does. You're not going to claim I did something for a certain reason when that's not the case sweetie... not now, or ever
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I slapped him so hard he's recalling the last time he got slapped, which was by Ghostz *pulls out crystal ball* Yep... he's going to double down on his butthurt, right now:
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No.. it does matter why I used it. You incorrectly stated that I used it because of me apparently agreeing with you about Jonb.... but that's not the case. I used it ONLY because Goukosan used it... So you were wrong... and that's the only simple fact here.
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Moron. The reason I used that phrase... and the smiley... is because Goukosan used it in the thread. So yes... you were 100% wrong about that. Now watch him try to tell me differently....
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Look at him try when I already pre-emptively bitch slapped this clown
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Bubu teh PC Swish PIRATZ need to be stopped!!
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I used his smiley because I was copying Goukosan who used it. Wrong again
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They're DEFINITELY ripping of Jerky... since he buys them and never plays them
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AMD Premiere: Together we advance PCs - Ryzen 7000 release date September 27th
Remij replied to Remij's topic in System Wars
That's for anything. Single thread performance improvment comes from IPC + Frequency gains. It's not going to be 30% for everything. Depends on the workload... In higher resolutions you might be GPU bottlenecked... but that single thread perf is still there. -
AMD Premiere: Together we advance PCs - Ryzen 7000 release date September 27th
Remij replied to Remij's topic in System Wars
That game holds up extremely well even today. But yea for sure.