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Remij

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Everything posted by Remij

  1. lmao... idiot console fanboys are arguing about whether PS5 is even RDNA2 or not... and yet these fuckers think AMD will have the best implementation of RT
  2. Double post.. double the rape
  3. It will always be relevant as the first to do it And it will ever improve. What... am I supposed to care for hardware that's 5 years old like console players do?
  4. The point of this thread can't be anything other than to show us how completely clueless you are about any of this stuff
  5. You don't RTX is only going to grow more powerful
  6. Which will be consoles... for the next 7 years..
  7. Last gen: Bubut devs are going to program for AMD hardware since it's in the consoles!!! Nvidia is doomed!! This gen: Bubut devs are going to program for AMD's RT hardware since it's in the consoles!!! Nvidia is doomed!! LMAO... idiots don't understand how any of this shit works.. lmao @DynamiteCop!... would you say the same thing about Nvidia's rasterization hardware compared to AMDs???? Think a little bit ffs..
  8. You're just.... as delusional as Lynux is...
  9. Again... you don't understand how this works... lmfao There's a DXR API for PC and Xbox... and a Sony API for PS5. DXR will continue to evolve, getting new features as new PC hardware supports it over the next 7 years. There's not going to be any "console way" vs PC way.... Devs will code their game to the API spec they support and take advantage of new features... and as always... Nvidia/AMD drivers will do the rest. This is the reason API standards exist..
  10. Yea... the one you're stuck with for the next 7 years
  11. lmao... you're going to regret making this thread.. and I'm going to make an example out of you
  12. Don't post about shit you don't know about That guy is also getting shit on in that exact same thread.. lmao.. why would you even post this?
  13. I love how the guys says every new DXR revision will require new hardware.... and then DXR1.1 releases and is fully supported with just a driver update
  14. That's right... at least you recognize that you're classified with the mobile trash that's out there. Switches games are all best on PC.. deal with it
  15. Rise and shine Mr. Lynux... rise.. and shine 😏
  16. Because the ONLY people who still give a shit about this gen are the Sheep Sony won... MS lost. What else is there to talk about. We're on to the next big things...
  17. It looks awesome for sure. And it's amazing that they were able to finish it right before the release of a brand new Half Life game when excitement is higher than ever before. Basically the perfect thing to get new players to try HL for the first time.
  18. HOW. THE. FUCK. WOULD. YOU. KNOW. ???
  19. Doom Eternal's FPS apparently go up to 1000... it's no longer capped at 200 or whatever it was. Considering Doom 2016 runs at 200FPS on my card at 4K maxed out... I think performance should be good.
  20. ... up to 2.2 FUCKING GHz Just so we're clear... that's... 36TF Holy FUCK... I told yall motherfuckers Nvidia ain't playing around. Obviously the 3080ti is going to be cut down from that... but we're looking at 25TF+ I'd bet. @DynamiteCop! Dark
  21. Ah, so apparently Capcom confirmed there ARE in fact safe rooms. OXM were mistaken because some rooms have typewriters but aren't actually "safe rooms" which have the classic music. So Nemesis still can't enter the rooms which play the music. Kinda sucks for me personally... but maybe they'll consider adding that to the harder modes? Would be cool.
  22. I stole this from ResetERA, but anyway... SPOILERS.. and I'm going to enlarge and bold the first point, because some might like it... and others might not, and I wonder what people will think about it. OXM say what they've played so far is "extraordinary", and if the rest of the game can keep up the quality of the 2-3 hours they played, it's going to become a classic Resident Evil game. Bring it on
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