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Everything posted by Remij
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It won't be. I'm guessing 10-15% difference with the retail units. There's no way the PS5 is just 9TF,imo.
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The Official "What Are You Playing?" Thread (Post Screens)
Remij replied to -GD-X★'s topic in System Wars
Yea that part was amazing looking and creepy as hell. Pretty much everything in the game looks amazing though. LOL yea I definitely plan on playing it again after a little break. I'm on to Disco Elysium now. This game is just incredible. -
Oh yea.. this is just the 12 days of Christmas thing ending... they're still going to be giving away a free game every week apparently.
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I doubt that's all of them. I missed some, and a few of those are games I actually bought. They've apparently given out over 100 free games on EGS since it released.
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Epic giving away 3 games today 81 Games already
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Sony's new Gesture based VR/AR UI supports Microsoft and Nintendo devices
Remij replied to Remij's topic in System Wars
Well yea.. We're talking strictly as what would be better for consumers/the industry. Of course developing for a single spec is best for developers... but we're at the point where the headsets listed all support a certain level of functionality... so you could and should be able to make your game work across those devices easily enough. I dunno if PSVR2 will have some unique functionality that completely separates it from the rest.. but I guess we'll see. -
Current PS5 SDKs are 21% more powerful than Scarlett
Remij replied to Playstation Tablet's topic in System Wars
I think the PS5 will be just over 10TF. Not that it really matters. Sony games will still be exclusive to PS5 and will look incredible... and there will be no point-of-comparison on any other console so any difference there would have been simply wont matter. And for the games that ARE multiplat... at best (unless there's some drastic feature which separates the two) we're looking at again a slightly softer image.. which likely wont even be noticeable anyway. IQ is going to be fine next gen... not even worried about that shit in the slightest. Just imagine what Naughty Dog and -
Sony's new Gesture based VR/AR UI supports Microsoft and Nintendo devices
Remij replied to Remij's topic in System Wars
Meaning allow your PC headset and controllers to work with future PS games.. Essentially Sony could design the games to support all the headsets on PS5 and on PC they would be supported through Steam and Oculus. That would be the best for everyone. Sony and Oculus allowing their games on both PS5 and PC would do wonders to speed up adoption. -
That's categorically false.
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The Official "What Are You Playing?" Thread (Post Screens)
Remij replied to -GD-X★'s topic in System Wars
Just finished Detroit: Become Human on PC. God I love that game. It's crazy how good it can look at times. Obviously certain elements look better than others, but damn... they really did an amazing job on that game. The character models are just on another level at times. I took a bunch of pics.. so fuck it... there's a lack of pics in this thread anyway. I'm going to post them because the game looks so damn good. -
Sony's new Gesture based VR/AR UI supports Microsoft and Nintendo devices
Remij replied to Remij's topic in System Wars
To be fair to him, he has maintained that position for a while. If only fanboys would realize that it's the same for both VR and regular games... Phil started the trend. Sony is gonna follow him -
Sony's new Gesture based VR/AR UI supports Microsoft and Nintendo devices
Remij replied to Remij's topic in System Wars
Exactly. Oculus, Vive and Index should all work on PS5 and Xbox too. Basically all 3 of those support the same input capabilities at a minimum.. with the Index having finger tracking. Devs could make their games work across all headsets. -
Sony's new Gesture based VR/AR UI supports Microsoft and Nintendo devices
Remij replied to Remij's topic in System Wars
The best decision Sony could make with PSVR2 would be to allow it to officially connect and be used as a PC headset. -
That does look really good. RTX. IT'S ON.