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DynamiteCop

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Everything posted by DynamiteCop

  1. You're still glossing over it just like you guys are glossing over the horrendous and laggy online play forced through P2P with global matching and no connection parsing. You guys are embarassing non-gamers.
  2. We have interest in riling up retards who don't play games. Not one of you have even tried to discuss the ramifications of this, the response time in this title is nearly doubled. That's a problem.
  3. "second game" seems pretty specific and exclusive in terms of language. That's like saying a new Banjo Kazooie would be the second game because MS only developed Nuts and Bolts. No, it would be fourth one. Sequel and second game can be used synonymously but one is very specific. He also said beloved game, not series, KI has not been met with love communally or critically nor is it a very active game.
  4. He didn't say it was an MS IP and he specified it's a second game. There's like 5 Killer Instinct's. Also that's not true about Quantum Break, owner ratings are all higher than critic ratings.
  5. "das cuz wer al plyin da gam!" No, like three people are, there's just nothing to talk about because it's Mario spin off game #1384 that's just previously treaded ground. Even GameSpot's Smash threads all dead ended in like 3 pages, there's nothing to talk about. This game is a fart in the wind riding a sales wave of starvation.
  6. Are we talking about the UK or not, you dumbos bring something up, it falls apart then you jumble everything else into the mix to scapegoat it. The other games sold BADDDD in the UK, this one did good. Relative though it did just okay... You threw all those percentages out and omitted the actual numbers because you wanted it to sound impressive. 128k is not a shocking or amazing figure, it's good. The other games grossly underperformed.
  7. Release week idiot... That's what this is all about you dumbo, you made the thread.... Those are poor sales for release week..
  8. We already know the numbers from last year, It's all NPD data, it's tracked. We know sales are up 18% YoY on that and revenue is up 96%. Those have numbers, this thread didn't, on purpose.
  9. They want some win, this isn't a win, this is less than the other games should have sold especially the ones on Wii and 3DS with their massive install bases. Those sold like 39,000, wayyyy underperformed. These are starvation numbers, these are a community desperate for something to play numbers. Great as I'm sure the game is it's the only great game with a big budget the system has seen in almost 14 months. Shit like this shows the value of having a constant stream of AAA titles, something Switch users don't have.
  10. No it doesn't, the reality is the other games sold very poorly. This one is selling good. You tried to make it appear way more impactful than it actually is though by talking a bunch of percentages and not listing numbers, they're decent numbers but not amazing. What do you guys always say? The Xbox One is up YoY because it had a bad previous year... Yeah same shit.
  11. Super Smash Bros. Ultimate has sold 128,000 units, about 10% more than Pokémon Let's Go! You posted all that USELESS fluff to make this appear astronomical but not this, mind blowing numbers....
  12. Facts? You want to talk facts? 480i is not better than 480p, Fact Higher resolution environments are better, Fact Status updates on the VMU for health and ammo which subvert constant inventory checks is better, Fact Higher quality FMV is better, Fact The only benefit of the GC version is the ability to skip dialog scenes. That's it, everything else is worse.
  13. If you went out and bought all of these versions of the game the Dreamcast game is the best as released. You're altering the game on PC to make it acceptable, adding code so it's playable. It's not the best version of the game. It can be made one of the best ways to play the game but it's not the best version. The GameCube loses by default because of its output resolution, PlayStation ripped pre-rendered environments and low bitrate CGI scenes. Visual quality wise it's right behind the PS1.
  14. That's not true, Halo 5 uses a vector based recoil model almost identical in function to Counter-Strike 1.6 and Source.
  15. Facts don't lie and mods are not the official release build. The Dreamcast version is the best. Conversation over. Best performance Highest resolution with progressive scan Highest quality pre-rendered environments Status and ammo count on VMU with no need to open inventory
  16. 3rd party fixes i.e. the game out of the box and as released is inferior. You can't mod a game and then call it the best version, that's retarded. The GC version is 480i and has lower resolution pre-rendered back drops ripped from the PS version, It's derived from the PS DualShock build. As it sits the best version of the game objectively out of the box is the Dreamcast version. It's the PC build but it runs properly. It has the best performance and rendering resolution both internal and external for output out of the box, plus there's VMU support which shows ammo and
  17. Why do you think they're better than Halo 5's shooting mechanics. Be technical, be precise.
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