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madmaltese

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Everything posted by madmaltese

  1. Ah ok, yeah tell me that one too cause he's been stuck for ages.
  2. Tell me just in case I can't find the fucker when I return with a Wakestone.
  3. I have been watching this season so damn slow because I don't want it to end. Only up to ep 5 atm.
  4. That type of dynamic stuff is cool to a point imo. I have no idea how he died, I thought that maybe on a game basis his 'health' was at zero from his battle with the monsters prior to me saving him then maybe after he spoke to me and I accepted the game clicked in and he just dropped dead. It would even be fine if it was just easier to traverse around the map. I wasn't going to go walking back for 20-30min to try get a wakestone. He probably won't even be where I left him. The game wouldn't be hurt in the slightest if it had these things but ALSO fast travel points in towns, a mount and some d
  5. NPC dropping dead for no reason and breaking the quest line sounds awesome?
  6. Played for a couple hours last night and just sort of another perfect example of some of my issues with this game for anyone that cares. I decided to venture out west from the main town to areas I haven't been. Along the way you are in combat like every 30 seconds against similar enemies as usual. Eventually after like 15 min I get to this cool canyon with carcasses and enemies and a man fighting various enemies. Ruined Castle in the distance. Kill everyone and he speaks to me and asks that I escort him to that ruined castle, I accept. Nearly instantly after accepting the quest he
  7. That's surprisingly decent. Wonder what the reviews form non gaming outlets would be like though
  8. up there with the stupidest way I've ever seen a statistic represented.
  9. Considering what a pain it was to get to that place I was pissed it didn't have one of those fast travel points. Traversal and exploration imo is both it's best and worst thing. There are times were I do simply want to do a quest and just getting around can be a pain sometimes. Having an Ogre or a Minotaur crash through your path is awesome early and having an epic moment of a Griffin coming down and attacking a Boar or another beast is epic early on but all those things are having diminishing returns to for me and the actual direction part of the game is lacking a tad imo. It's c
  10. I found this village and I'm still fairly early and it was pretty cool that I couldn't understand anything. Managed to communicate a night in the inn at least lol
  11. I would recommend going into this with zero hope and expectations and then hopefully be pleasantly surprised lol
  12. 'Hope this ubisoft game is not a ubisoft game' LMAO ok
  13. After eight weeks, Helldivers 2 sales are now trending ahead of Spider-Man 2 what an absolutely mammoth surprise success
  14. Sifu, Roguebook as little games in between Dragon's Dogma 2 but tbh not really that much of anything. Roguebook is probably my fav Slay the Spire type card game though.
  15. About 10h in now and my feelings range greatly from session to session tbh. I've had awesome moments and really cool things happen then have had very frustrating elements creep in with the game design and game engines. I'll play more before proper thoughts but it truly is a Dragon's Dogma sequel in every way.. a great but flawed game with all the PS3 jank the original had but also all the charm. There's something really good here but I am surprised that this doesn't seem to have the level of Capcom polish (I'm not talking performance in any way) that modern Capcom games have.
  16. Alright you guys are wayyyy ahead of me. Im only on Area 2 (late on i think) but damn this game is good. Easily my fav non From souls like game ever already.
  17. He was trying to save you from the life of a filthy hermit
  18. Isn't this the period where Sony's acquisition of Bungie went through which knocked back their operating profit considerable for that FY
  19. Yeah I agree, no calling it a commercial flop or anything close at all. Just expected more. But no doubt this will have legs like all other major Bethesda rpgs Honestly expected this to blow everything else away. First major Bethesda SP RPG since FO4, years and years in dev, new IP, console exclusive, had a hype and marketing build up unlike most recent games. It was THE big MS drop for the forseeable future. Expected big big numbers. 10m players is fine but hardly impressive, especially considering the metric they are using (players)
  20. Given it's by far the biggest Xbox release in ages outside of Halo, given the sales of past Bethesda rpgs and this being on GP I expected it to be way higher when accounting for PC also. I would've expected 10m in sales if it was being sold tbh, so 10m 'players' after a couple weeks isn't really that impressive tbh. Forza will prob pull those numbers easily in the same time.
  21. Am I the only one that expected a lot higher and earlier
  22. Some of those figures are insane. Massive loss leading strategy. Pretty sure it would be illegal if they actually were market leaders but not too certain on american law.
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