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Hot Sauce

Hermits
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Everything posted by Hot Sauce

  1. Puncture Twirling Blades Dash Shadow Imbuement (use with Dash to put it on multiple mobs) Dark Shroud Shadow Clone (felt like a waste with how fast stuff was dying, but if you need some umph for elites/bosses it's strong) Victimize That was my build for most of the campaign. I've swapped over to the meta build that drops Shadow Imbuement for Shadow Step, Shadow Clone for Poison Trap, and Victimize for Momentum. But like Cooke said, just swap around and see what feels good and don't be afraid to mess with a new aspect.
  2. Maybe you guys shouldn't have polluted so much.
  3. You can't get to world tier 3 without completing the campaign and world tier 1/2 mobs stop scaling at level 50. Play how you want, but just some info so you don't end up doing a bunch of campaign quests and getting no XP if that's not something you want to do.
  4. Sorry your rental period ended.
  5. I knew the marketing push was serious when they got a member of BTS for their "anthem."
  6. For enjoyment or speed? World tier 1 is the better play for speed. WT2 gives mobs double health while you only get a 20% boost in XP. If you hit a huge power spike and are blasting elites/large packs in seconds, then switch over to WT2 and swap back to WT1 when mob health starts catching back up.
  7. It was the same thing with the early release date and I was just as confused. I didn't even start playing until almost 9 because I had no idea it was out.
  8. Well they bought an Xbox expecting games so the disappointment seems consistent.
  9. I'm 80 hours in, beat the game, walk around with 150+ damage weapons, and just this morning got my second battery.
  10. I don't think they're well designed, at least compared to traditional Zelda dungeons. Your objectives show up on the map and they rarely overlap. You can choose which switch you go after, but it's just a linear set of single room puzzles that don't really hold a candle to what the shrines show the mechanics are capable of. Zelda dungeons are these complex labyrinths with backtracking, mini-bosses, and "events" that just aren't there in TotK.
  11. Beat it. I really enjoyed it, but I'm still really disappointed in the temples even including the questing before you see the 'Soandso Temple' splash. They fixed the weapon problem, the shrines are great, open world quests are a lot more abundant and more interesting, but they just can't make a dungeon to save their lives.
  12. Capcom is an enigma wrapped in a riddle.
  13. I'm going into this so dark I didn't know there was a Rogue class until reading some of these reviews.
  14. https://www.gamespot.com/reviews/diablo-4-review-mother-knows-best/1900-6418072/ 8 Flop, THHBO
  15. Completed the monster hunting quests and after that it tells you how many of each are left in the world....it's Gleeok hunting time boys.
  16. Let's all at least be thankful that the Celtics gave us 3 more episodes of Inside for the year
  17. jUsT DoN’T LeT Us wIn tOnIgHt
  18. That's a good buy. Hopefully next time you're looking there's new cards worth recommending.
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