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Hot Sauce

Hermits
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Posts posted by Hot Sauce

  1. Playing Fez, solid game love the music. Map is bad and I wish the d-pad wasn't such garbage.

    I didn't find the map that bad during my first playthrough, but going back through the map on NG+ is fucking brutal. Contorting the map around, zooming in and out so other sections of the map aren't covering up what you're trying to look at, it's just fucking awful.

    And trying to get to uncleared areas, ugh. Warp/small gates are still too spread out to make getting across the cleared play areas as quick and easy as they need to be.

    I still love how deep the game gets with some of these puzzles, I'm having to learn a language using Tetris pieces. :jerkit:

  2. Legend of Grimrock sucks.

    y

    Insanely boring, next to nothing about the game seems interesting. All I really enjoy is how you cast spells as a Mage, but instead of something cool, like juggling mana between experimenting with buttons to discover spells and having enough to be a useful part of the team, you just find spells and still manage to be a useless part of the team.

    Would probably make for a cool iOS game though, I just don't find the gameplay to be engaging at all as a PC game. Doesn't help that there's no strategy or difficult puzzles at the beginning.

  3. Just Cause 2 gets way too boring way too quick. It's funny that you hold repetitive missions and lackluster gameplay against it when you spend more time in WoW a week than I do at work.

    PS hook me up with a DPS build for heroics.

    Bro, I put like maybe 10 hours a week into WoW. :facep:

    Just copy my Combat build, turn on Blade Flurry and hit Sinister Strike a lot.

  4. Just Cause 2 was a pretty interesting game, so much of it is really, really bad but the game manages to stay fun despite itself.

    - Repetitive missions

    - Mediocre gunplay and a tendency of having to search for ammo thanks to small magazines make for some pretty boring firefights

    - Really awful check-pointing; I thought developers figured out that having to repeat an uneventful 2-3 minute drive because you died at the destination was shitty game design?

    Yet all that garbage is worth it when you attach a car to a jet and use the car as a wrecking ball. :juggle:

    that works if you're one of those "make your own fun" type of gamers. Whereas I'd get bored of that type of thing in 10 minutes lol.

    I'm usually not, the structure of "go destroy shit to unlock the next mission" just breeds creativity.

  5. Just Cause 2 was a pretty interesting game, so much of it is really, really bad but the game manages to stay fun despite itself. - Repetitive missions - Mediocre gunplay and a tendency of having to search for ammo thanks to small magazines make for some pretty boring firefights - Really awful check-pointing; I thought developers figured out that having to repeat an uneventful 2-3 minute drive because you died at the destination was shitty game design? Yet all that garbage is worth it when you attach a car to a jet and use the car as a wrecking ball. :juggle:

  6. I'm probably late to the party, but did any other Infiltrators notice you could use a power after you shoot while cloaked? Double-dipping on power abilities fucking wrecked the second half of the game. I thought Infiltrator might be a bad pick for an insane run but knowing that now I think they'd be one of the best. :ben: Edit: And I didn't pick that cloak perk that let you use a power while cloaked, this is independent of that. I went with the 30(?) extra sniper rifle damage while cloaked.

  7. I've always repped Blur on here. Very underrated game. Was really fun online when the community was a decent size.

    i remember playing the beta on 360 and enjoying it quite a bit.

    the community on the PC version is still dead despite the sale, which is a shame.

    Second most popular game on the Steam page. I'm sure a community will pop up, might take a little while.

  8. I didn't think a better combat system would ruin a Silent Hill game but it makes Homecoming just way too easy, the tension is gone.

    /4 years behind.

    Is the atmosphere at least good? Any decent puzzles?

    The environments are pretty good so far, typical Silent Hill fare there. The problem with the atmosphere is that you're fighting relatively often, there's no opportunity to dread what's coming. Ominous dog barking? Fight it fifteen seconds later. Hear a board creaking in the next room? Fight the monster making the noise.

    I don't think I've run into very many puzzles so far, at least not many that I would consider puzzles. I mean I would have to do things like find gas for a generator, but the environments are linear enough that it didn't feel like anything more than point-to-point progression.

  9. Finished Dead Island.

    City was alright, the shift to much more combat focused gameplay was a little disappointing but I still had some fun. Not enough fast travel locations and the removal of trucks made some of those side quests really, really tedious.

    Fuck everything about the jungle and prison, completely devoid of the exploration and survival-horror scavenging/danger that made the resort so enjoyable. Don't know why I bothered finishing it because that ending sucked balls.

    I loved DI right up until the jungle then started getting burned out. I did every fuckign sidequest and only played a little bit online though.

    What character did you use?

    The chick with the sharp weapon bonuses.

  10. Finished Dead Island. City was alright, the shift to much more combat focused gameplay was a little disappointing but I still had some fun. Not enough fast travel locations and the removal of trucks made some of those side quests really, really tedious. Fuck everything about the jungle and prison, completely devoid of the exploration and survival-horror scavenging/danger that made the resort so enjoyable. Don't know why I bothered finishing it because that ending sucked balls.

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