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Goukosan

Sheep
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Everything posted by Goukosan

  1. DynamiteCop - "bbbbut No tears at all... I swears it." "bbbbut Um.. I mean Once I swears it for real this time!!!!" "Bbbut oh wait it wasn't once? ... Well um.... bbbbut they didn't look at that scenes on Switch...I swears it.. trust me" DF - "Gameplay feels evenly paced, v-sync is locked and across detailed analysis of five missions and online plays" Oh wait they did play those scenes..... no tearing.
  2. Another direct incoming? Yet another discovery, or something of a discovery, has been made via the Taiwanese rating boards. Recently, the ratings board was updated with three new titles set to be announced – the catch being that the titles themselves aren’t revealed. Currently, the entries are listed as “Unrevealed title A”, “Unrevealed title B”, and “Unrevealed title T” on the list, and are only rated for Nintendo Switch with no age restrictions.
  3. Bbbut There are no tears it's fully Vsync'd on Base X. Well what I meant was it does drop and tear but that doesn't count. It only dropped ONCE in 5 mins... only one time in 5 mins..... ONE time I swears it. Still dips on base X. Base X only system with tears.... owned
  4. 20th even with hobo pass If Halo has the same minimal impact as Gears 5 did..... then Halo Infinite would be a certified flop by Halo standards.
  5. The game isn't 5 mins long doofus... Dynamic Vsync on on base X that still dips and tears..... don't know why that FACT has you so perturbed
  6. Fortnite while a stupid game is making Epic tons if cash.... and has led to a TON of optimizations to UE4... which in turn benefits us because we end up with better looking games. Fortnite was a Trojan horse for Epic to be able to optimize and implement UE4 improvements to the engine faster...... they ended up making a fuck ton of money too.
  7. *Goes into Remij mode* better textures in two screenshots must mean the Switch has better textures throughout right? Since you know a screenshot represents the entire game .... lol
  8. Yes Remij... one screenshot means the entire game doesn't have it and that the video showing the game running with ambient occlusion doesn't exist ..... Base X1 Still drops and tears... can't spin that... owned
  9. There's video of the Switch game running with Ambient occlusion in the analysis.... Remij posts a screenshot So you said all that to admit base XB1 still drops frames AND TEARS... just like I said. Owned
  10. Remij talking about being stupid after this happened... Bbbut no ambient occlusion..... oh wait its there? Bbbut DF never addressed the patch..... ohh wait they did? and that same Vsync patch still drops frames and tears.... you can't spin past that... owned
  11. No Ambient Occlusion on Switch? Ok now you just confirmed you didn't actually watch the or read DF analysis. DF - "ambient occlusion - the shade between objects - has a somewhat thicker look on Switch" As far as base XB1 is concerned. "Xbox One launch day patch adds a v-sync option. It's actually an adaptive v-sync that appears to lock gameplay to 30fps, with occasional tearing when the engine dips below that target, as you can see from the videos below" Bbbut DF never addressed the pat
  12. The patch was already addressed by DF aaaaaand it still drops frames and tears DF has spoken, the switch version is better than the base XB1. Take up their conclusions with them. OWNED
  13. Yes.. DF said those ports were trash.... And we agree... its trash. What is there to argue? The only faction that argues against DF is the delusional lemmings. Well they only argue when Xbox loses.... when Xbox wins DF is right and on point..... but any slight against Xbox? Then DF are hacks and they're wrong Lmfao.
  14. This reminds me of when analysis videos showed Ori ran slightly better on Switch and DynamiteCop had a Titty fit. Bbbut they're wrong.... look at My analysis it shows no drops within a 5 min span that means the entire game has no drops... Im right they're wrong Then the developer themselves came out and said the same... that Switch version is slightly better and he had to shut the fuck up
  15. its like you didn't read the OP. On base XB1 the Vsync is not locked.... it's A dynamic Vsync. In high stress areas the game drops Vsync, it drops frames and it tears. DF already addressed this in their base X1 analysis.... and yes... that was after the patch. The fact that it tears when it drops is worse than no tears at all. That is the point. As he said.. 30fps with no tears is better than 30 with tears.. That was DF's conclusion. Owned
  16. "It's safe to say that the experience was inconsistent, especially on the Microsoft console, and I actually think I prefer the nigh-on locked 30fps that Sniper Elite 3 delivers on Switch. Gameplay feels evenly paced, v-sync is locked and across detailed analysis of five missions and online plays, no major dips from the target were recorded." DynamiteCop thinks these analysis videos are solely based on the summary they give us or the length of the video..... his dumbass doesn't realize the video is just a summary of their total play time......" bbbbut 5 mins"
  17. It doesn't drop... bbbut in 5 mins it dropped DF analysis is not based on 5 mins of. playtime doofus
  18. It's not a locked Vsync at all the times on base X1... its Dynamic. When the frame rate drops below 30fps on base Xbox1, Vsync is disabled and it tears at that point. They have already updated the article to account for the Vsync patch on base X1
  19. Im comparing to base XB1... not PS4. The PS4 version is superior across the board. Certain texture assets are blurrier on Xbox One -
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