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Goukosan

Sheep
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Everything posted by Goukosan

  1. This has new information now. Base PS4 has all the assets and runs it better than X.... different info that wasn't available Saturday you dumb fuck
  2. 396p....jeez you're Autism is acting up Post where you said handheld mode
  3. It's top down you Autistic fool. "Top-down perspective, also sometimes referred to in a while as bird's-eye view, Overworld, Godview, overhead view or helicopter view, when used in video games refers to a camera angle that shows the player and the area around them from above"
  4. Post where you said 360p handheld you back peddling little bitch
  5. Yes... your 360p docked prediction won't age well.... just like it did in the past .
  6. It's a top down Zelda game you Autistic clown. No you don't know how development works because you have used that Yoshi example incorrectly before (MK11) and continue to use it incorrectly again today. As if Yoshi set the bar for UE4 on Switch As far as resolution goes.... IGN pegged it at 1080p docked. https://www.ign.com/articles/2019/09/13/the-legend-of-zelda-links-awakening-remake-graphics-comparison They (IGN) aren't the best when it comes to that but it's definitely not 360p. Bbbut teh 360p I would say Dynamic 9
  7. Base system analysis came out today for the SAME GAME. and compared it to the X and Pro versions of THE SAME GAME. The updated analysis which says base PS4 runs its best COMPARED TO THE ENHANCED SYSTEMS is relevant no matter how you try to deny it
  8. It's about Borderlands 3 on X having the same missing assets as Base X. DF did the analysis today which confirmed this and further said it runs best on base PS4 at 30fps locked.
  9. That's not how development works bro Different game, different assets, different models, different perspective (top down), different developer etc.
  10. Runs best on base PS4 at Native 1080p locked 30fps
  11. That's the same shit you said for MK11 and it ended up being 720p at 60fps . But Remij and Jehurey didn't bet about Resolution... they bet about Frame rate. Remij already said if Jehurey is wrong he gets banned..... What happens if Jehurey is right?
  12. You created that thread on Sat...... They analyzed the base systems TODAY. Watch the video. As of TODAY base PS4 runs it best. All effects, native 1080p at locked 30fps. A patch may address it on X and Pro.... but as of NOW... base PS4 runs its best
  13. DF video should be by the weekend. But what happens if runs at 60fps outside and only drops for transitions and certain text boxes like he said?
  14. actually... no. They analyzed the base systems today and bodycount is right about the X version missing effects just like base Xbox1. The base systems run it at a lock 30fps and the X version is just an up-res version of the Base Xbox1 version that is missing effects that are on the PS4 and Pro. Pro and X also have inconsistent performance (Pro's is worse) They conclude that the game was optimized for base consoles and not for the enhanced consoles. If you can stomach inconsistent performance and missing effects then the X runs de
  15. Trying to finish up Astral Chain post-game before this come out on Fri
  16. Where are you getting that from? That the grass caused drops? Outside levels weren't fluctuating between 30fps and 60fps.. At e3 all outside areas of the demo was at 30fps.. not just grass... all areas outdoors was 30fps. At gamescom an updated build of that same demo... all outside areas in the same demo were 60fps.
  17. DF said those gameplay drops in the overworld from e3 was fixed already. The only drops they saw were brief screen transitions and major item grabs.... everything else was locked 60.
  18. You have no doubt it will be like the e3 build at launch or the more recent Gamecom 60fps gameplay build?
  19. Jeez Remij... ease up on slow Jonny ... he's already knocked out bro.... lmfao.
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