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jehurey

Sheep
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Everything posted by jehurey

  1. Then that means his opinions carry no weight on games that he isn't playing, and he shouldn't even be commenting on their quality. See.........that cut both ways. So he CAN do that.........but he would have to stop doing all the other stuff he does. Which he won't........which means he has no credibility whatsoever.
  2. Reviewers played the game, as well, and determine that it isn't very fun. Maybe that's a hard concept for you to understand. Unfortunately, we don't live in a world where your opinions carry more weight than anybody else's.
  3. Kamiya is like: "If you give us the rights to the name Scalebound, I'll give you some of the money I stole from you" Phil Spencer: "YOU'LL GIVE US OUR MONEY BACK?!" Kamiya: "No. I said just some of it."
  4. Dynocrap: "it looks fun" I think he's going to pay $60 to put the disc in his Xbox One X, turn it on, and then start the game, and then stare at the screen without playing it. Can't ruin the "fun" if you never actually experience its lame gameplay!
  5. Remember that this game was the big reveal for MS E3 2017 press conference. Take a look at which people are the ones talking about it "looking fun" and "feels fun".
  6. So Nintendo got ANOTHER new IP, is that what you are saying? Man, that's some ownage you've delivered there. Then again, you're trying to save face from one of the biggest embarrassment in the video game industry.
  7. Actually, according to jonb logic, if it isn't the same exact game that it was going to be under the original development. ..........then it WAS cancelled. LOL Who'd of thought that your BS would be useful in the near-future?
  8. LOL, I saw Dynocrap posting at neogaf, and he is typing like as if he's an insider. "So this what i've heard...." Just goes to show that most of the people posting as insiders at gaming forums are complete bullshitters. Remij is right, though. The guy that left Platinum specifically mentions Astral Chain is being its own property, separate from Scalebound, and Scalebound was still in development at the time of them "pitching" Astral Chain. So it can't really be related to Astral Chain. And secondly, Kamiya and PG can probably alter en
  9. I wonder why they chose UE4. There was a Kirby game on the switch recently, that didn't use any third party game engine? They fooled just about everybody on this forum for a game running below 720p.
  10. Oh, so your argument was in the form of a mysterious riddle that I can't figure out? And then when I asked you for clarification, you ran away from it...............I presume to MAINTAIN the mystery of your claim? LOL I got you runnin' again, boy.
  11. First smart thing you've done, is learn to cut and run. Remember that next time you THINK about typing something as stupid on the level as "RE4 steals ideas that were already done in The Thing video game." If you notice, nobody came to your aid with that one. When the dog takes a shit on the carpet, you rub his nose in that shit. Which is what I just did to you.
  12. So you just lost your argument regarding The Thing? Correct? Did I say that Resident Evil 4 invented THIRD PERSON CAMERA? And is Splinter Cell a shooter on ANY real level? LOL, I love how I got you running boy...............I'm going to make you run some more.
  13. LOL, you pick one quote, when we see you make pathetic Xbox excuses on a daily basis. Did you honestly think that one quote would offset what you do on a daily basis. A 5 year old development of a game that everybody knew was centered on multiplayer has no party matching available. Do you notice how all the other lemmings have completely shut their fucking mouth on the subject.............while yours is still running?
  14. No, you just tried to make an argument about a video copying another video game. It has no actual aiming because its auto-aim. It has no actual zooming, you lose absolutely no perspective whatsoever, which is the main reason for it creating tension. Don't take my word's for it, take the definitive review of RE4 by Greg Kasavin back in 2005:
  15. Its amazing how Dynocrap makes excuses for developers of Xbox games, that he would never give the benefit of the doubt for other developers making games on other platforms. And he then tries to turn around and say he has credibility on the subject of video games, and isn't biased. LOL
  16. really, what exactly did RE4 "source" from 2002's The Thing? Point out the specific mechanics.
  17. thank you. i want people to see your gaming opinions.......it makes my job easier.
  18. so dynocrap thinks resident evil 4 copied from this?
  19. Maybe Microsoft should start doing the same thing, instead of what they've done the past three E3's?
  20. Ass-elbowed in the very first post.
  21. Maybe they can implement what I just said at launch, and they can spend ALL THEY WANT on a solid workaround and then implement that in an update. Why are you pretending that you don't know how video games are made?
  22. Pretty sure party matching is barebones, as well. Like I said, its not even something that happens during the match, its supposed to occur before the match. This is all happening on Xbox Live, this isn't some new network they're having to interface with.
  23. Then deny those party members who will have sync issues. Clearly they must test every participant with connection latency prior to the match. But at least give people the possibility that they can party up. Alot of people forming their own online party groups live within the same region. If the guy from Czechoslovakia can't join us, too bad. Why are you talking about this as if its UNBELIEVABLY COMPLICATED. My god, we can't even forsee the complications. No one is buying your bullshit. David Adams was DONE with multiplayer mode TWO YEARS AGO.
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