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Shadowcuz

System Warrior
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Everything posted by Shadowcuz

  1. That really is a wicked video, lmao at the people in the backround getting all excitied though. SF has a real community, something MK can only dream of. MK fan says, "lmao stfu n00b, me and all the cool kids have parties on weekends where we look at all the blood in MK. B)" remember when we played UMK3?
  2. "they say its pressure sensitive , but its just a timer" :D
  3. the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? I am talking about
  4. the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? I am talking about
  5. the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? I am talking about
  6. the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? I am talking about the closene
  7. the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? I am talking about the closene
  8. the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? I am talking about the closene
  9. the same can be said with any other fighting game, VF just has a stricter learning curve You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken. what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life?
  10. the same can be said with any other fighting game, VF just has a stricter learning curve
  11. rofl at your sig, some memorable stuff we've seen in this thread "they say its pressure sensitive , but its just a timer" :D
  12. dont know why you guys are still arguing, the thread shouldve ended with my first postB)
  13. :D:D:D The punches. !!! HUHAUHAHAUHAUHAUHAUHAUAHAUHAUAHUAHUAHAUHAUHAUAHUAHUAHUAHAUHAUHAUAHU!!! :D :D Bu but teh Liu Kang bycicle kick chawalalooitewailakadee!11 hold LK for 5 seconds:DMost tactical move ever. godly fighter you laugh but had you been a gamer back in those days, I bet you be playing it. Lawl, I liked it for the blood and fatalities the first time I played it, but the game was shit compared to Street Fighter II. that's what made it better than SFII this is why we laugh:D
  14. "you've did a fatality!!11 OMG you're so fuckin good!!!:cry:"
  15. Melty Blood was the only serious fighting game exclusive to the PC but when they released the newest revision "Act Cadenza" for the arcade it was ported to the PS2Oh snap, 2d fighter. Hmm, worth a download if I find it and does it have online for play with forumites? no online.
  16. :D:D:D The punches. !!! HUHAUHAHAUHAUHAUHAUHAUAHAUHAUAHUAHUAHAUHAUHAUAHUAHUAHUAHAUHAUHAUAHU!!! :D :D Bu but teh Liu Kang bycicle kick chawalalooitewailakadee!11 hold LK for 5 seconds:D
  17. Melty Blood was the only serious fighting game exclusive to the PC but when they released the newest revision "Act Cadenza" for the arcade it was ported to the PS2
  18. UPPERCUT! "SUPERB!" *guy comes outta the corner of the screen* WHOOPSIE! :D:D All characters having the same animation for the kicks,punches, sweeps and uppercuts, at the same height and everything Bu but da best fighter Omg blood Best fighter Ermac was a fuckin' glitch in the game so they ended using another Ninja with a different color:D
  19. UPPERCUT! "SUPERB!" *guy comes outta the corner of the screen* WHOOPSIE! :D:D
  20. Just as shit as all the other ones? :mehblink: I should of known you would reply to that. I guess I left myself open for that one. MK was the best fighting game of its time 1992-1995, and came back and reclaimed the king fighter title with the 2002 release of MK: Deadly Alliance, when Namco fell on hard times with Tekken 4 flop, um where was Street Figihter in all of this? LOL MK was only popular because of its blood and gore and when was MK: DA reclaimed to be king of fighters?LMFAO nobody took that shit seriously, if it was it wouldve been in big tourneys:D GS
  21. LOL, gotta love Smash players "bu but SSBM is teh end all fighting gamez:scared:"
  22. Off-topic and personal attacks, this thread and lemmings opinion in fighting games has ended on this very spot typical lemkids running to stereotypes and racism whenever they lose at arguing:killzone: He admitted he eats dog meat. i eat dog meat too, also turtles and snakes do something about it:|
  23. counter-fest juggles consist of simple launcher + PPPP strings retarded environmental damage no sense of frame advantage no okizemes thats just the from the past DOA games DOA4 is more fleshed out and yet its deeper than the previous DOA games but its retarded new stun system forces stupid mind games.
  24. all of a sudden master chief can run now? bu but X will allow sprint
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