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John Omaha

Sheep
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Posts posted by John Omaha

  1. 6 minutes ago, jehurey said:

    I bet you if nVidia offered Nintendo a relatively cheap solution to produce 4K rendering, they'd take it in a heartbeat.

     

    They can have a  handheld that can produce 1080p graphics with maybe some basic raytracing, and then the dock could be where the DLSS processing could take place, assuming they have the bandwidth to do all of that between the handheld and dock.

    It's more like they'll need DLSS to upscale next-gen rendering from 540p to 1080p for a better portable experience. While a 4K dock is possible, it's probably less complex to design the system so they can safely crank up the clockspeeds in docked mode and use DLSS to fill in the gaps to 4K. 

    • dead 1
  2. 18 hours ago, kokujin said:

    It breaks ideas creates new ones tests the norm, can make video games something else in the future. This game can suck, but the fact it asks what should video games be is good for us. Unless you're happy always playing on 7 face buttons and getting sequel vaporware. 

     

     

    The problem is that it doesn't do anything particularly interesting or innovative. Nothing I've seen from this game so far warrants the deep reflection on the boundaries of the medium that some people are trying push.

  3. 2 hours ago, -GD- said:

    Eh, so I figured my new game + for both playthroughs would stack up for my third one, but that wasn’t the case. Disappointing. Oh well, Claude’s house is apparently the least interesting one, anyhow (edelgard > dimitri>claude, apparently)

    Just make multiple save files.

     

    Edit: nvm, you would've had to do that on your very first playthrough.

     

    Can't comment on the other houses just yet, but I've enjoyed Golden Deer a lot so far. The students develop well during the timeskip and I hear the route is more focused on worldbuilding.

  4. Just now, -GD- said:

    That’s great to hear man. What have been the flaws iyo? Also, which house did you pick?

    Golden Deer.

     

    While there are some good maps, a lot of them aren't the most creative compared to previous games. Even though it's optional, the tea time mechanic feels lame and unnecessary. Same goes for fishing.

     

    For something that was advertised like a pretty big deal, the hub is very undercooked and poorly coded. There's no base building element or something tangible that shows your progress throughout the story aside from a few extra shops and rooms opening. There's nothing indicating the passage of seasons despite having a calendar and the narrator describing every month's weather. There isn't even a day/night cycle! This makes the exploration aspect quickly get old and tedious - I've just reached the timeskip and already have very little reason to explore the hub aside from sharing meals and talking to everyone once a month.

     

    From a technical standpoint, there's absolutely no reason for such a small, mostly empty and low detail environment to chug on the Switch hardware or require extensive loading.

    • Upvote 1
  5. 1 hour ago, JONBpc said:

    ReefsetEra sucks his dick 

    The rest of the internet wondering wtf this even means 

    Wtf

    I doubt even half of them understand what it means themselves. It's just that the expected response to something like this on that forum is to;

     

    1. Not question it.

    2. Post something supportive.

     

    If you don't do the above two, might as well avoid the thread altogether or else you'll get banned.

     

    :reg:

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