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Posts posted by Sabo
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It looks cool. Never was a fan of the series but I plan to check this one out.
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Uhh... that sounds cool and all but then I remember we're talking about a JRPG and a first playthrough can easily take at least 60+ hours. These aren't the kind of games where I'm eager to start a second playthrough, I usually won't touch a JRPG for months to even a year after that first initial playthrough.
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Well if there's a day 1 patch then I guess that cancels out the claims that this demo is from an older build.
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I like Fable but that was an ehhh trailer. I do like the idea of playing through some kind of "Jack and the Beanstalk" though. Makes me wonder what other classic fairy tales they're going to borrow from.
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6 hours?!
Holy shit.
Well, good luck.
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1 minute ago, Twinblade said:
New game from the creators of Danganronpa/AI The Somnium Files/Zero Escape
Ahh. Yeah, I never really got into those kinds of games.
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The fuck is Rain Code?
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I'm expecting it to be like all the other Bethesda games- a buggy fuckin mess.
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17 hours ago, Casual said:
I played the demo, I know exactly what artifacts you're talking about.
They're in there as fucking assists. The game literally spells that out for you. It's for people not comfortable with action game combat who want to be able to get through the story. It's not the games fault you're a fucking moron with no self control to not use them.
Why are you talking about Final Fantasy as if it's some achievement to make it through the game? These games are a joke to get through anyway.
I know what they're there for and what their original intention is. My issue is they went way overboard with them. They're not balanced at all, there was zero consideration or thought put into implementing them and how they would effect the overall balance of the game. There isn't even a penalty for using them to try to discourage you (Lower XP, Gil, Item Drop Rate, or etc.).
Why the hell would I waste my time with Defense/Status Resistance/Debuff Resistance acessories when I can just equip a Ring that will auto-dodge everything?
Why the hell would I equip some Bangle that gives me +15 STR when I can equip a Ring that will literally slow down time the moment an enemy tries to attack me?
Why the hell should I even consider a Healer or White Magic when I can equip a Ring that auto-heals?
It's not about difficulty, its about game design. These accessories are so good they end up going beyond their intended purpose and can influence decision making or just straight up cannibalize other aspects of the game. That's just plain bad game design. Period.
But whatever, I've said enough about this and don't really want to continue this conversation. I'm apparently the only person in the world who actually sees the problem with the way these fuckin things were implemented.
"DUUURRR, BU-BUH THEN JUST DUN USE 'EM THO"
.... That's not even close to a good argument and you completely missed the point.
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On 2023-06-14 at 4:58 AM, lynux3 said:
Just get a PS5. Trade it in for a PS5 Pro if one ever comes out.
This is actually what I'm thinking about doing. I'm just waiting for a PS5 game that I really want to play but the problem is there really isn't anything. Looking at the future line-up, the only game that fits that bill for me is Dragon's Dogma 2 and that isn't releasing anytime soon.
This gen is really bland. People can blame cross gen all they want but that isn't the problem. Gaming in general has slowly been declining into creative bankruptcy for years but it's really started to show how fuckin' bad it's got this gen. And it's not getting any better in the future.
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Metaphor: ReFantazio looks cool.
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5 hours ago, Casual said:
the only thing stupid is this take. again, if an easy mode exists are you stupid for not choosing it? this is no different. it's meant for people with handicaps and shit.
You literally have no clue what artifacts I'm even talking about, do you?
This is also completely different from a Difficulty setting. The artifacts I'm talking about are basically endgame quality gear. They're the type of gear you would expect to be rewards from clearing a Super Dungeon or defeating a Super Boss. These artifacts are powerful as hell and you don't even have to earn that power. The game just GIVES them to you.
For an Action game, it's a goddamn joke these artifacts even exist. For a JRPG, its beyond stupid that I get to start the game with gear this OP. It's a failure on both fronts.
Why not just let players start with a fuckin' Ultimate Weapon at this point? Clearly the game doesn't give a shit about a balanced character progression. You know, one of the main cores of an RPG where the whole point is to watch your character slowly build up in power.
But nah, fuck that. Just jump straight to the finish line.
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21 hours ago, Playstation Tablet said:
This game missed the boat. The boat holding all the "Horde mode" type of games sailed off like 10 years ago.
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Nice to know it's not just me.
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26 minutes ago, Casual said:
I mean they're really just an assist mode. They're meant to break the game. They're the equivalent of an "easy mode".
So just don't use them. Would you play the game on easy? If not then why use these.
They're literally too good not to use.
Not using them doesn't make you "good", it just makes you stupid. A "good" player will recognize when a available tool is stronger and more effective than other tools. And these Accessories I'm talking about are way better than anything else.
That's my problem with them, they make everything else meaningless because why the fuck would I waste an Accessory slot on an inferior Accessory?
I'd rather they not exist to begin with.
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3 hours ago, Twinblade said:
yeah but I guess they replace slots that could be used for other useful accessories. I think that’s how they will balance them.Except that approach ain't going to balance the ones I'm talking about. They're so good there is zero reason to use anything else.
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Eastern Exorcist. Pretty cool game, the mechanics could use a little tightening up but it's pretty much doing what I wanted it to do, which is scratching that Muramasa itch I have because Vanillaware refuses to give me a Remastered version of that game.
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For a game that's borrowing so much from a typical Action game you'd expect 60 FPS or at the very least a stable framerate. Surprised a guy who worked on DMC V would be fine with this, figured he'd know better.
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Did the demo have the "Difficulty Modifier" accessories? Or at least that's what I call them. Some of the accessories the game is going to have are OP as fuck. I just want to know how OP are they because they honestly sounded game breaking.
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... Why?
Link doesn't talk but you can't really have a silent protaganist in a movie.
So what do you do?
I don't think there is a right answer and this is just playing with fire.
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I tried playing the original but quit around the time a certain someone died. Tartarus or whatever the fuck that dungeon was called was just way too repetitive and boring.
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2 Discs? WTF.
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Got a headache trying to watch the first one. The weird animation style the first film used fucked me up.
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Kojima meeting with Nick Cage
in System Wars
Posted · Edited by Sabo
His overacting will fit right in with Death's Stranding's shit writing. Goddamn the dialogue in Death's Stranding was atrocious...