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Posts posted by TLHBO
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1 hour ago, DynamiteCop! said:
You said "marginally better", that's not accurate, dramatically better would be appropriate. There's nothing marginal about 80%+ average resolution differences.
This sperg having an autistic meltdown if some doesn't acknowledge the exact numerical difference between XBX and PS Pro
keep pretending you're not autistic though.
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Yeah OCD often goes hand in hand with autism.
You tried any meds?
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54 minutes ago, Remij_ said:
You're obviously not reading the thread..
Course not, I never read your threads
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This Clown, hypes up and buys into new nvidia product, few weeks later he's suckered into a new one
No wonder he was a lemming. Companies prey on clowns like these.
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Is anyone really surprised?
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2 hours ago, Ike said:
Girl: How tall are you?
Guy: What’s your weight?
Girl: OMG, rude.
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When I think of xbox I just think of the opposite of fun. Just seeing the logo makes me think "bland, boring, uninspired, dull" etc.
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He's crying about his OG Xbox being dead when Xbox as a brand has been dead for years now
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Why on earth would you think it was good?
did someone on reeesetera say it was?
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7 hours ago, Jon2B said:
Damn, hermits hating on other hermits lmfao
Nvidia is lying
Thia coming from the guy who believed all of microsofts lies about the RROD.
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Port of Twin Snakes
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1 hour ago, DynamiteCop! said:
Oh yay, another old port for Switch. This systems value is growing by the day.
Wait, havebt you lemmings been hyping BC as your biggest thing this year?
since all your modern games flopped.
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7 minutes ago, Goukosan said:
The 1:1 motion in SS was very good. No BS..... wasn't a waggle fest like Twilight princess.
the first time you fight Griham you get punished for waggling.... and if my memory serves me right... that carries over throughout the game.
Alot of people didn't realize you have to press the down button to recenter.
What people didn't like is the hub world of skytown and the mechanics around entering sections of hyrule.
They also didn't like how Fi held your hand throughout the entire game.
and finally, the tutorial section in the beginning is waaaaay too long.
But outside of that... its a great game, great dungeons, great antagonists, great bosses, the final 2 acts are epic as fuck.
The start was too long yes, and the game felt too linear.
But having to recalibrate the motion contols every 5 minutes didnt help either.
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9 minutes ago, Remij_ said:
No it wouldn't. That's some stupid shit if I ever heard it.
7 minutes ago, Cookester15 said:That's what made is bad
But Sheep swore blind the game would be awful without motion controls. I mean that's what made it so special in the first place.
Are you trying to tell me the sheep spent years spinning propaganda because it was good for them at the time?
No way, that doesn't sound lile the sheep at all!!
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Why? It would be garbage without notion controls.
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It feels like there are more actual choices than previous games, and the gameplay sequences were a step above some of their earlier games.
However I think B2S just manages to take the top spot for me.
Quantic Dream
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Remember when lemmings hyped xbox one?
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Another excelent playstation exclusive
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Not surprised. This game has "xbox" written all over it.
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13 minutes ago, lynux3 said:
Take a look at Microsoft's first party. Everything they make is a flop so it makes complete sense. The biggest issue, however, is Microsoft is going to kill the Hitman IP just like they kill everything else.
Exactly lol
the makers of Shitman and Kane & lynch.....fits the xbox library perfectly.
microsoft is out for quantity and not quality.
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2 hours ago, Voidler said:
Remember how nuts lemmings went when cows didn’t have a AAAe for all of 2007
Now lemmings haven’t had one for a generation
Half a decade without an AAA exclusive.
Xbox is beyond a joke at this point. It should be looked back upon in the same way consoles like Atari Jaguar, CD-i and the 3DO are.
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5 years without an AAA exclusive
I thought game case design was mandated on Xbox One
in System Wars
Posted
Point proven.![:cruise: :cruise:](//systemwars.net/bb/applications/core/interface/js/spacer.png)