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System Warrior
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  1.  

    I finally finished Fire Emblem Awakening after almost two months. My lazy review:
     
    Characters: Likable archetypes. Treehouse did a nice job with the dialogue.
     
    Plot: Standard magical-medieval political melodrama with an amnesiac as the main character.
     
    Presentation: Really nice. The cutscenes look fantastic.
     
    Maps: Rudimentary. They're almost all open areas, and the victory conditions are always either kill all the enemy troops or kill the enemy boss. 
     
    Character Customization: Good. There're a lot of classes and skills but it's all pretty straight-forward so you can concentrate on strategy instead of trying to glean cryptic equations.
     
    Balance and Challenge: The normal difficulty is really easy even with permadeath turned on, and there are some pretty obvious things you can exploit the hell out of to make it a cakewalk (that have nothing to do with grinding), but I haven't played the higher difficulties so they may be a godsend if you play them. Dunno.
     
    Overall: Decent but basic. I'd give it a B/8.

     

    how long did it take you? i quit after 12-15 hours. the gameplay was just way too simple.

     

    A little over 20 hours. There're 26 or 27 main missions including the prologue. 

  2. I finally finished Fire Emblem Awakening after almost two months. My lazy review:
     
    Characters: Likable archetypes. Treehouse did a nice job with the dialogue.
     
    Plot: Standard magical-medieval political melodrama with an amnesiac as the main character.
     
    Presentation: Really nice. The cutscenes look fantastic.
     
    Maps: Rudimentary. They're almost all open areas, and the victory conditions are always either kill all the enemy troops or kill the enemy boss. 
     
    Character Customization: Good. There're a lot of classes and skills but it's all pretty straight-forward so you can concentrate on strategy instead of trying to glean cryptic equations.
     
    Balance and Challenge: The normal difficulty is really easy even with permadeath turned on, and there are some pretty obvious things you can exploit the hell out of to make it a cakewalk (that have nothing to do with grinding), but I haven't played the higher difficulties so they may be a godsend if you play them. Dunno.
     
    Overall: Decent but basic. I'd give it a B/8.
  3. Wow...Ninja Theory has some amazing ideas for levels.

    Yeah, the visual design is what has me coming back everything else ranges from serviceable to meh.

    I don't know about that. Seems like it's first ever game of this type with good story and relatable character. I'm honestly surprised just how much sympathy Dante can muster up from me.

    I strongly disagree about the story being good. It's They Live with the alien Republicans replaced by demonic Republicans, its politics are four years out of date (the banking crisis and Fox News), and it has nothing relevant to say. It's a hackneyed political cartoon at best.

    Still rapes anything else the genre has ever offered

    You said a few posts back this this is the first game in the genre that you've played.

  4. Wow...Ninja Theory has some amazing ideas for levels.

    Yeah, the visual design is what has me coming back everything else ranges from serviceable to meh.

    I don't know about that. Seems like it's first ever game of this type with good story and relatable character. I'm honestly surprised just how much sympathy Dante can muster up from me.

    I strongly disagree about the story being good. It's They Live with the alien Republicans replaced by demonic Republicans, its politics are four years out of date (the banking crisis and Fox News), and it has nothing relevant to say. It's a hackneyed political cartoon at best.

  5. Just played the Dead Space 3 demo. I laughed at the Uncharted 2 opening sequence and how the snow gives them endless chances to do jump scares. I expected it to look better, and I love the snow as a horror setting, but this didn't feel as isolated and moody to me as it should. Otherwise it was just a yeah more Dead Space. I'll still GameFly it at some point.

  6. I don't like the MGS Rising demo at all. Raiden isn't as fast and nimble as I'd like, there's too much focus on parrying, and too many basic moves require double-tapping to activate. Like to do stinger or use your launcher you need to double tap on the stick. To slam down when you're in the air, you need to press Y twice and do a two move combo with the slam being the second move in the combo. I don't see a way to go straight to the slam. To dodge you need to press A and X together, which I think is awkward for dodging. I like the slo-mo cutting though. That works better than I expected. It's also drab looking. DmC is a lot better looking, but this runs at 60fps so that's a big plus. There's also a lot of screen tearing but it's only the demo. Otherwise Raiden's voice actor is campy bad, and there's all the usual awkward alliteration that I expect from a Kojima script. To me this is B-team Platinum.

  7. And the plot setup is They Live with Fox News and Murdoch as the evil organization behind everything. Coming from a Limey dev team my first reaction was fuck off. We don’t force you and Blair to go to war so get over it already, and while you’re at it, finally stop whining about the fucking Germans and the collapse of your global extortion empire. I know but that’s what immediately popped into my head. :spin:

    This guy mad.

    Too much Daily Mail comments section.

  8. I finally started playing DmC and it doesn’t leave a good first impression. Dante’s just too slow. And I really hate that stinger requires you to double-tap on the stick to use it. I also don’t think there’s any good way to map the moveset to the controller. No matter what it feels a little clumsy. There’s also way too many little cutscenes so far for a hard-boiled action game. And the plot setup is They Live with Fox News and Murdoch as the evil organization behind everything. Coming from a Limey dev team my first reaction was fuck off. We don’t force you and Blair to go to war so get over it already, and while you’re at it, finally stop whining about the fucking Germans and the collapse of your global extortion empire. I know but that’s what immediately popped into my head. :spin: Otherwise it seems okay. You get to fight some puppets from 90s Tool videos, there's some Burton in there, and the Unreal Engine is perfect for those lurid/garish Dali colors the game uses cuz that's pretty much the engine's native color palette. I shouldn't have bought this. ;(

  9. Saucer you sound like an abused spouse when you talk about Capcom, man. :ben: It's like you still really belive in them.

    In their developers*, yeah, just not their management.

    *Not the guy who directed RE6. He should be demoted to the mail room.

    Anybody recommend an RPG on PS3 or 360 that I may have missed over the years? I just need some RPG love :(

    Ni no Kuni comes out in like a week.

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