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Quad Damage

System Warrior
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Everything posted by Quad Damage

  1. https://in.ign.com/fallout-5/193274/news/bethesdas-pete-hines-says-redfall-will-be-a-good-game-eventually-compares-it-to-fallout-76 Bethesda Softworks publishing head Pete Hines has reassured players that Arkane isn't giving up on Redfall, despite its lukewarm reception on launch earlier this year. In fact, he's confident it will be a good game people want to play on Game Pass ten years from now. Speaking to GamesIndustry.biz, Hines answered a question about how publisher Bethesda is changing as a result of the response to Redfall by explaining that the publisher has plenty
  2. real talk this game sounds like complete trash. no exploration? lmao. they basically made a worse mass effect, like a decade plus after mass effect
  3. you would think that, and yet back when 1000 planets was announced, you would be called a hater for suggesting that most be boring empty procedurally generated nothingness.
  4. no bait/fanboy bs, xbox is dead. you can call the time of death 8-31-23 9AM. xbox was never going to catch playstation- idiots only realized this very recently like this year after phil’s concession speech - but starfield could’ve at least been like halo was during the ps2 generation. xbox was never going to win that gen either, but halo was a major feather in xbox’s cap that they built on for the future. you can pretend that there’s no difference in the real world between starfield’s reception (going down as more critics get review codes) and that of true home runs lik
  5. https://www.gamespot.com/articles/bethesda-on-starfields-big-empty-planets-not-every-location-is-supposed-to-be-disney-world/1100-6517418/ According to Bethesda's managing director Ashley Cheng, Starfield's more barren planets came about from the studio needing to walk a fine line between enjoyment and authenticity. Not every planet "is supposed to be Disney World," Cheng said to the New York Times. The other reason for some of the desolate worlds that you'll encounter is that it helps keep expectations in check, emphasizes the vastness of space, and is designed to make you feel small
  6. quality mode has higher res, perf mode has higher fr. try again
  7. im laughing because, series s was marketed as a 1440p/60fps machine and this is 900p/30fps with drops
  8. so literally every big sony first party game is equal to or better than starfield, including sackboy (7.0)
  9. meanwhile, starfield gets a 7/10 for literally being stale Starfield follows a very familiar formula without meaningfully engaging with its setting or the gameplay systems therein. next fresh feeling xbox first party game… forza 13
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