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Google Project Stream - Assassin's Creed Odyssey Testing


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Google finally revealing their streaming service.

 

https://blog.google/technology/developers/pushing-limits-streaming-technology/

Quote

Google says that the future of streaming technology is much more than video. It has partnered with Ubisoft to build a demo of Project Stream around the upcoming Assassin’s Creed Odyssey. Unlike video, a game requires extremely low latency for direct control of the experience in real time. Buffering and graphical errors that might be acceptable with video aren't going to fly when playing a game.

Sign Up:

https://projectstream.google.com/aco/signup

 

Capture:

 

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Wait a minute, so if this is propietary Google streaming technology.

 

Then Google can set up a service, they could potentially sell video games on that service, games from EA Ubisoft, Activision, etc. They would be PC versions of those games on Google Servers.

 

And Google could probably have it run in-browser in Chrome, or maybe as an app, or maybe even as an extension of Youtube in Smartphones.

 

So, if Microsoft was thinking of become a game streaming service platform, Google may beat them to the punch, and probably be more successful at it.

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Just now, jehurey said:

Wait a minute, so if this is propietary Google streaming technology.

 

Then Google can set up a service, they could potentially sell video games on that service, games from EA Ubisoft, Activision, etc. They would be PC versions of those games on Google Servers.

 

And Google could probably have it run in-browser in Chrome, or maybe as an app, or maybe even as an extension of Youtube in Smartphones.

 

So, if Microsoft was thinking of become a game streaming service platform, Google may beat them to the punch, and probably be more successful at it.

yup. if anyone can pull it off, it's google. 

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1 minute ago, Remij_ said:

Of course it is.  I've been saying that for years.

conceptually, it's definitely the future. i just didn't think we were that close. but man, things are going to get very interesting in the next 5 years. 

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1 minute ago, dakur said:

Will Google come up with their own gaming hardware? like streaming box, controller, etc?

i could see it happening. imagine a $100 box that streams PC quality games and runs google apps.  

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Its the future............for companies who already HAVE HARDWARE in people's homes, and they want them to sign up for ANOTHER subscription service.

 

For Sony and Nintendo, they don't need to change their plans very much.

 

Google has already gotten you to spend money on a smartphone, or a SmartTV with Chromecast built-in, or gotten you to buy a Chromecast.

 

Guess what, that's still hardware. And Google may be updating Chromecast in the future to accomodate what they want to do with game streaming.

 

Microsoft is the one that is getting left out of the loop. They're not Google. They're not making money from super-complex information gathering.  They're not exactly known as a hardware platform, either.

 

So they are becoming more and more like a man without a country.

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1 minute ago, -GD- said:

i could see it happening. imagine a $100 box that streams PC quality games and runs google apps.  

Would be a great deal but would google use Windows servers on their server side to run the games? I really hope they also start working on their own solution based on Linux. 

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It won't be the future anytime soon, but streaming will be heavily integrated into next generation through paid subscription services or something else I imagine. PlayStation 5 is definitely going to be a hardware box for local gaming. The cool thing is that Sony is already ahead of the game and have been for a while now. Everyone else is just playing catch up at this point... Microsoft, Google, Apple (?), etc.

 

Based on that capture it looks about as I suspected.

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21 minutes ago, -GD- said:

conceptually, it's definitely the future. i just didn't think we were that close. but man, things are going to get very interesting in the next 5 years. 

Well, the technology CAN work very well.  Nvidia's Geforce Now proved that to me when I got in the beta for that.  It's really VERY close to native.. assuming your connection is good.

 

It's still a ways away from being fully adopted and "replacing" traditional native gaming.  But things are in motion and these problems are being worked on by pretty much everyone.

 

Look at the work being done:

 

Cloud infrastructure is growing and expanding rapidly all over the globe...

MS is really putting a lot of effort behind their cloud networks and subscription efforts

Sony is completely overhauling their network for next gen, and improving their service options

Nintendo is dabbling in streaming functionality to bring games not possible natively to their hardware

Nvidia has been powering and improving these Deep Learning networks that can help solve a lot of the computational and bandwidth requirements for this tech to work

Microsoft has been developing a low latency protocol which requires less bandwidth and transmits faster

Improvements to encoding and decoding 4K and lower AV streams found on RTX 20 series GPUs require 25% less bitrate than the same quality on previous generation encs/decs

Oculus is working on super low latency VR streaming technology for future wireless HMDs to connect with PCs

Amazon is looking to get into the gaming sector, and they are the top of the heap when it comes to cloud infrastructure and business support

MS supposedly releasing a streaming specific console this coming generation means that confidence in the technology is high

 

So we have smarter ways of rendering games requiring less rendering power, more rendering power than ever before in servers, smarter ways of encoding and decoding game streams and input streams.. along with faster, ever improving networks.  We also have MS and Sony ushering in the idea of subscription based gaming by actually offering it... and people aren't immediately abhorred by the idea.  Gamepass seems to be doing well, and Sony seems to be looking at improving their own service.

 

It'll be an option for a generation or two.. until it no longer makes sense for hardware vendors like Sony or MS or Nintendo to design and release expensive consoles, and for developers to make multiple versions of games for multiple devices.  

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21 minutes ago, dakur said:

Will Google come up with their own gaming hardware? like streaming box, controller, etc?

If their games are streamable via browser, then the hardware won't matter.  You could stream it directly to your TV.  The only hardware necessary would be the controller.

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21 minutes ago, Remij_ said:

Well, the technology CAN work very well.  Nvidia's Geforce Now proved that to me when I got in the beta for that.  It's really VERY close to native.. assuming your connection is good.

 

It's still a ways away from being fully adopted and "replacing" traditional native gaming.  But things are in motion and these problems are being worked on by pretty much everyone.

 

Look at the work being done:

 

Cloud infrastructure is growing and expanding rapidly all over the globe...

MS is really putting a lot of effort behind their cloud networks and subscription efforts

Sony is completely overhauling their network for next gen, and improving their service options

Nintendo is dabbling in streaming functionality to bring games not possible natively to their hardware

Nvidia has been powering and improving these Deep Learning networks that can help solve a lot of the computational and bandwidth requirements for this tech to work

Microsoft has been developing a low latency protocol which requires less bandwidth and transmits faster

Improvements to encoding and decoding 4K and lower AV streams found on RTX 20 series GPUs require 25% less bitrate than the same quality on previous generation encs/decs

Oculus is working on super low latency VR streaming technology for future wireless HMDs to connect with PCs

Amazon is looking to get into the gaming sector, and they are the top of the heap when it comes to cloud infrastructure and business support

MS supposedly releasing a streaming specific console this coming generation means that confidence in the technology is high

 

So we have smarter ways of rendering games requiring less rendering power, more rendering power than ever before in servers, smarter ways of encoding and decoding game streams and input streams.. along with faster, ever improving networks.  We also have MS and Sony ushering in the idea of subscription based gaming by actually offering it... and people aren't immediately abhorred by the idea.  Gamepass seems to be doing well, and Sony seems to be looking at improving their own service.

 

It'll be an option for a generation or two.. until it no longer makes sense for hardware vendors like Sony or MS or Nintendo to design and release expensive consoles, and for developers to make multiple versions of games for multiple devices.  

8/8 M8 :smoke:

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The reason why you have enough people supporting this future strategy is because it means that they can offer you games......but you don't own the games.

 

This is great news for the game-makers from the perspective of eliminating the used-game market and keeping their prices high and stable. They will gladly pay Google a cut in order to help make this popular.

 

Sony and Nintendo will have some sort of streaming function in their next consoles, but they will stick with major first-party releases on disc.

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