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Push Square hands on: Dreams Is Arguably PS4's Most Impressive Exclusive Yet (NDA Lifted)


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Dreams is going to win awards, and we don’t just mean gongs of the Geoff Keighley kind. No, we’re talking real-world innovation awards – the likes of which Media Molecule’s going to have to collect in tuxedos as opposed to its usual hipster threads. The game’s been a long time coming, with Media Molecule first demonstrating the very origins of the project all the way back at the PlayStation 4’s reveal event in 2013 – but good grief is it onto something special here.
And it can be browsed for hours and hours and hours. It’s like when you fall into a YouTube hole, and you’re clicking from recommended video to recommended video – except here, you’re jumping from minigames involving llamas to models of crustaceans to covers of The King of Wishful Thinking. And it all just happens – loading never takes more than five seconds, and is generally instantaneous. Will the servers remain as rapid when the wider public gets access? We hope so.
Sony’s released some impressive exclusives this generation which have pushed the boundaries of story-telling and audiovisual entertainment. Dreams… Well, it’s something else entirely. It’s an astounding technical achievement with unprecedented ambition. But more exciting than that, we’re still only peeking at the project’s potential. This is a game that will really come into its own in the months and years after its release, and judging by what we’ve seen so far, the sky’s the limit.

Read his full Dreams creator's beta hands on impressions here: http://www.pushsquare.com/news/2019...s_arguably_ps4s_most_impressive_exclusive_yet

 

 

 

 

 

 

 

 

 

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