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Hacked PS4 Pro running PS3 emulator at around 12 fps


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8 minutes ago, bhytre said:

Cows thirsting so much for backwards compatibility, lmfao B) 

If they can't implement it like Microsoft the whole thing will have been for nothing. The reason BC was a success for Microsoft is because they licensed all of the games that were brought to the platform which means they can be purchased digitally. That's why this never took off on PS3, it was unlicensed disc required compatibility. 

 

Not that many people still have PS1, PS2 or hell even PS3 games lying around, and unless licensed they will have to track down games they want physically which for mostly all won't be worth the effort. The only way this will take off is with licensed software and digital purchasing, if they can't manage that BC is a total waste of time for the PS5. 

Edited by DynamiteCop!
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29 minutes ago, DynamiteCop! said:

It's not that far off from cell, just for perspective the base Xbox One CPU has more power than cell and it's only 150Mhz clocked beyond the base PS4...

I get your point but we have a running PS3 emulator on PC, and the CPU requirements for emulations are extremely demanding. The current console CPUs are like 1/10th of the recommended CPU spes or some shit.

 

GPU seems to play almost not role, since even some budget old solution works fine.

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