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Tim Sweeney: “If Valve commits to a permanent 88% revenue share, we’ll stop making new exclusive deals”


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1 minute ago, Team 2019 said:

As a person who is impartial to the storefront wars, someone please explain why I should champion Steam?

You shouldn't.  As someone who championed the fuck out of Steam for years and years and built up and entire life's worth of games.  It's absolutely essential that developers can be successful outside of Steam.  That the PC itself becomes the platform again, and that people are able to compete against Steam ITSELF and not simply be another storefront for Steam keys... It's absolutely essential that there's that competition.  

 

People really need to change their thinking.. because Valve shouldn't be the sole gatekeeper of gaming on PC.. and if another company can improve things for developers and make the platform more attractive and successful for developers then people should see that as a good thing.  PC has strengths that should absolutely make it a desirable platform for developers.  Devs on PC SHOULD make and receive more of the money from sales of their games.

 

I get that the Epic Store lacked some basic features and has certain issues that people have a right to be concerned with... but as time goes on, and things get better... and they WILL get better... then people will cave and realize that there's more to PC gaming life than Steam.

 

Epic is the right company, and now is the right time.  They're bringing changes to this industry, and Valve is going to have to respond eventually.

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Who would have thought the best platform war ever would be on the same platform .   This is hilarious , Tim trolling  Gabe and the steamits so hard   truly ....Epic

It's absolutely true, he's trying to get Valve to buckle so he can stop spending money on exclusivity deals that are absolutely draining them.  And that 12% is barely enough to keep the lights on, and

Nah , I'm owning the shit out of them and they are resorting to acting like babies . I'm bound to get a of them banned

3 minutes ago, DynamiteCop! said:

Feature and platform development and maintenance staff, network staff, support staff, server hosting and bandwidth, physical market for Steam cards and eating regional costs, legal support and protection etc.

 

It's not just give us a game to sell and we make money.  

Retail literally pays tens if not hundred of dollars a month payment in the center of new York and San Francisco, while implying live staff and gets by on lower cuts for games. While Sony gets a a smaller cut while running production of discs, and the same store. That was without PSn plus in the PS3 days as well.

Edited by Team 2019
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dK9yErp.png

 

Why is it 30%? Because Valve eats those fees which Epic translates to developers, they eat regional differentials in cost. They also have to eat regional costs for physical Steam cards which a lot of third world countries buy. It's not just 30%, it's tiered to as low as 20% depending on revenue brought in.  

 

This is Tim Sweeney outright telling you 12% is not sustainable. 

Edited by DynamiteCop!
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9 minutes ago, DynamiteCop! said:

Feature and platform development and maintenance staff, network staff, support staff, server hosting and bandwidth, physical market for Steam cards and eating regional costs, legal support and protection etc.

 

It's not just give us a game to sell and we make money. There's massive costs incurred with not only growing a platform but also maintaining it. Epic barely even has a platform right now and I have no doubt they're already feeling the pressure. 

Epic barely has a platform right now? LOLOLOL!!!  You do realize that Fornite alone almost has as many active monthly players as Steam does monthly active users in its entirety, right?

 

Valve is making RIDICULOUS money on pure quantity of shit games... they absolutely are doing fuck all with that money.  They are pillaging the fuck out of developers and everyone knows it now.

 

You're seriously misreading the market dude.. haha

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Just now, Remij_ said:

Epic barely has a platform right now LOLOLOL!!!  You do realize that Fornite alone almost has as many active monthly players as Steam does monthly active users in its entirety, right?

 

Valve is making RIDICULOUS money on pure quantity of shit games... they absolutely are doing fuck all with that money.  They are pillaging the fuck out of developers and everyone knows it now.

 

You're seriously misreading the market dude.. haha

You'll be lucky if you still have your games in two years, you're dumping money into dead enterprise. 

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Just now, DynamiteCop! said:

They have a 20% fee, IF you bring in enough revenue. 

They have a 20% fee... at the point where your game stops selling and thus they've made their 30%.  

 

Thanks Gabe :roll: 

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6 minutes ago, Remij_ said:

They have a 20% fee... at the point where your game stops selling and thus they've made their 30%.  

 

Thanks Gabe :roll: 

No, it's 25% at $10 million and 20% at $50 million, for a $60 AAA game that's only 833,000 units and you've lobbed 10% off of your overhead. 

 

5 minutes ago, Team 2019 said:

Sony, MS, Nintendo take 30 and take the MAJOR risk of building dedicated hardware they need to sustain.

 

Steam is just a fucking app on free hardware with zero risk.

 

Clearly you haven't been keeping up or reading. 

 

Quote

dK9yErp.png

 

Why is it 30%? Because Valve eats those fees which Epic translates to developers, they eat regional differentials in cost. They also have to eat regional costs for physical Steam cards which a lot of third world countries buy. It's not just 30%, it's tiered to as low as 20% depending on revenue brought in.  

 

This is Tim Sweeney outright telling you 12% is not sustainable... Even under their anemic model...

 

 

Edited by DynamiteCop!
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10 minutes ago, DynamiteCop! said:

No, it's 25% at $10 million and 20% at $50 million, for a $60 AAA game that's only 833,000 units and you've lobbed 10% off of your overhead. 

*on every sale AFTER that point.  

 

Valve's already taken their $10-15 million.. and after 1 million units.. game sales start to slow.  Don't get it twisted... Epic straight up forced them to make this change... and they aren't dumb... they made the change the way they did (instead of being a simple 20/80 split on every sale) knowing full well how games sell on their platform, they're doing it in a way where they're impacted the least.

 

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Just now, Remij_ said:

*on every sale AFTER that point.  

 

Valve's already taken their $15 million.. and after 1 million units.. game sales start to slow.  Don't get it twisted... Epic straight up forced them to make this change... and they aren't dumb... they made the change the way they did (instead of being a simple 20/80 split on every sale) knowing full well how games sell on their platform, they're doing it in a way where they "lose" the least amount of money.

 

Epic didn't force anything you cuck, Valve made this change before they even came to the market. You're delusional, you're in the bottom 5% of idiots on this entire matter.

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Just now, DynamiteCop! said:

Epic didn't force anything you cuck, Valve made this change before they even came to the market. You're delusional, you're in the bottom 5% of idiots on this entire matter.

Valve made the change knowing full well that Epic was coming... ROFL.. do you actually think Valve didn't catch wind of this before? :drake: 

 

It's funny how you argued that PRO was in response to Xbox One X even though it launched before... but you can't seem to grasp the concept here? 

 

Dude, you're losing this debate.. and now you're just gonna get angry :francis: 

 

Big dick Sweeny is smacking Gabe in the face.  Fix yo shit Valve :juggle: 

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1 minute ago, Remij_ said:

Valve made the change knowing full well that Epic was coming... ROFL.. do you actually think Valve didn't catch wind of this before? :drake: 

 

It's funny how you argued that PRO was in response to Xbox One X even though it launched before... but you can't seem to grasp the concept here? 

 

Dude, you're losing this debate.. and now you're just gonna get angry :francis: 

 

Big dick Sweeny is smacking Gabe in the face.  Fix yo shit Valve :juggle: 

No, do you know how many DD platforms there are and how many Valve didn't do anything about? Valve didn't budge for anyone then just like they're not now. You're delusional, you're seeing what you want to see rather than reality.

 

Yeah, Valve the most successful DD on Earth by double digit percentages just bends the knee because a new untested platform  arises... Do you know how stupid you sound for saying that lol?

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4 minutes ago, DynamiteCop! said:

No, do you know how many DD platforms there are and how many Valve didn't do anything about? Valve didn't budge for anyone then just like they're not now. You're delusional, you're seeing what you want to see rather than reality.

 

Yeah, Valve the most successful DD on Earth by double digit percentages just bends the knee because a new untested platform  arises... Do you know how stupid you sound for saying that lol?

Which one of those services was actively buying exclusive games, throwing around millions of $$$, and had an userbase of 250+million again????

 

I'll wait :hest: 

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2 minutes ago, Remij_ said:

Which one of those services was actively buying exclusive games, throwing around millions of $$$, and had an userbase of 250+million again????

 

I'll wait :hest: 

Doesn't matter, they didn't even know their business strategy until they came out with it and this change was made well over a month before that. Epic is not a threat, they're a small time nuisance seeking attention that will wipe itself out. 

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