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Digital Foundry: COD Modern Warfare: Warzone Mode - A Triumph For Infinity Ward's Tech? PS4/Pro/Xbox One/X Tested


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Slight differences in LoD between Base and Pro consoles.
- Resolution is the biggest difference between consoles.

Visuals:
- XBX: Targets full 4K with drops to horizontal res with lowest at 1920x2160
- Pro: Targets 2716x1528 with drops to horizontal access based on load
- Core effects pipeline, motion blur etc are all the same otherwise.
- Base PS4: Dynamic 1920x1080p with lowest drops to 960x1080
- Base XBO: Targets 900p with drops shown below that.

Performance:
- PS4 Pro smoothest all around with full V-Sync engaged and drops to mid 50's at worst case scenarios.
- XBX uses adaptive V-Sync, frames can drop but can tear to mitigate judder. Regularity of drops more common but pushing a much higher resolution as trade off.
- Base PS4 ranges from 45~60 FPS. However, as with all BR games, the more players die, the smoother the experience gets. PS4 is also fully V-Synced.
- Base XBO: Lowest frame rate (40 FPS) and more tearing than XBX, can drop to 30 FPS ranges at stress areas. Only 1v1 Gulag areas go to 60 FPS.

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