Jump to content

Cyberpunk 2077 First look at Series X and One X gameplay


Recommended Posts

2 hours ago, kokujin said:

are the cars fuckig floating//hovering above the road?? that just looks weird lol. wtf. 

a woman has a floating head with no neck at 6:20

 

its definitely going to have bugs.

Link to post
Share on other sites
  • Replies 52
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Popular Posts

don't even need to look to know. does it function? good enough.  stuck on last gen like Aza said tho. 

I just realized that I bought a PS4 for this game. 

Oops read it wrong. FUCK MS AND THEIR SHITTY HARDLY DIFFERENT CONSOLE NAMES

The written previews are all GLOWING too. :whew:

 

Most are saying the delay was good thing too since they're experiencing plenty of bugs in their preview builds.

Link to post
Share on other sites
Quote

IGN Preview after 16 hours: Basically big, bold, beautiful... and buggy (no real surprises there)

- loads of stuff to do
- visually stunning
- the city and verticality is incredible
- combat gives you loads of options to find your favorite style, from stealth to melee to massive firepower
- some enemies a bit spongy, suggesting a less head-on approach
- huge amount of quests, side quests and activities in every area
- you can go hours without combat just experiencing the stories in the world
- characters immediately interesting and well-acted
- RPG through and through

Some cons:

- lots of bugs, including some pretty big ones
- confusing quest log

 

i fear i may encounter the same problem I have had with Elder Scrolls games, where my quest log gets too full that I quit the game after 80 hours into it. I just keep walking around the corner and end up triggering a new quest as the list grows bigger. Need to stop doing that and focus on knocking out the quest that I am on.

 

Also, if there's bugs, the first place that is going to get patches is their PC version on GoG.com

Link to post
Share on other sites
1 minute ago, Cooke (not admin cant help said:

why does DMC5 have ray tracing at 4k on One X and no ray tracing at 1080p for Series S? That makes no sense if S is supposed to be more powerful.. 

DMC5 on One X does not have ray-tracing :| 

Link to post
Share on other sites
10 minutes ago, Cooke (not admin cant help said:

why does DMC5 have ray tracing at 4k on One X and no ray tracing at 1080p for Series S? That makes no sense if S is supposed to be more powerful.. 

Why the fuck would you think the Series S is more powerful than the X?

Link to post
Share on other sites
Just now, Mr. Impossible said:

Why the fuck would you think the Series S is more powerful than the X?

He's talking about the One X... not Series X.

 

He's asking if the Series S (low end new console) will run CP2077 better than the One X (upgraded old console)

 

(it's sad I have to spell it out like that lmao)

Link to post
Share on other sites
21 minutes ago, Remij said:

It's going to be better.  The framerate wont tank like it will on One X.

It will be the BC version of One S so no, it will be worse

 

At least until the next gen patches

Edited by Voidler
Link to post
Share on other sites

Not a single second of that final gameplay trailer comes from a console version. Lovely ray-tracing.

 

I was hoping they'd do what Ubisoft did with Watch Dogs and give an expanded list of PC requirements with ray-tracing, but its not like we don't already know what they'd list.

 

I just really hope that there's a NPC count slider to turn way up. I mean Witcher 3 had one on the PC. I want the world crowded with people and cars on the streets.

Link to post
Share on other sites
6 hours ago, jehurey said:

a woman has a floating head with no neck at 6:20

 

its definitely going to have bugs.

I doubt it's a bug but more of a streaming issue. I had this while playing kingdom god when I put the object range to a minimum. 

 

But according to reviews it definitely had a lot of bugs of the version they played like the UI disappearing, not hearing voices etc. It was also a reason for the delay. Hope they can fix a lot of it.

Link to post
Share on other sites
3 minutes ago, kazi said:

I doubt it's a bug but more of a streaming issue. I had this while playing kingdom god when I put the object range to a minimum. 

 

But according to reviews it definitely had a lot of bugs of the version they played like the UI disappearing, not hearing voices etc. It was also a reason for the delay. Hope they can fix a lot of it.

So best on PS5 for Xbox?

Link to post
Share on other sites
4 minutes ago, Cooke (not admin cant help said:

Wut?

Series S uses backwards compatibility of One S versions

Series X uses bc with One X versions

 

Both have enhancements though

 

https://www.google.com/amp/s/www.eurogamer.net/amp/digitalfoundry-2020-this-is-how-xbox-series-s-back-compat-really-works

 

Did you buy this shit without reading up on it?:umad:

Link to post
Share on other sites
2 minutes ago, Mr. Impossible said:

So best on PS5 for Xbox?

 

I'm not even sure what you saying. :D  

 

best on ps5 for xbox?? All I'm saying is a floating head from a citizen NPC won't happen if the hardware has enough oomph behind it. It is not a bug. 

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    No registered users viewing this page.


×
×
  • Create New...