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Nintendo on acquisitions: people without Nintendo DNA in our group would not be a plus


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7 hours ago, Team 2019 said:

WTF does that mean. Isn;t the whole point to widen your porfolio with new interesting teams that are different?

The most recent example would be the developer that worked with Nintendo on several second-party games, until they basically reached a level of trust with Nintendo and they got purchased by them.

 

Next Level Games, a Canadian developer. And it took a pretty damn long time.

 

They first started with Mario Strikers back in 2005, and then Mario Strikers Charged, and then Punch-Out, and then Luigi's Mansion on the 3DS, and then Metroid Federation Force.

 

And then finally they were widely praised for making Luigi's Mansion 3, a game that looked and played like as if it was developed by Nintendo's internal studios, got great review scores and even some GoTY nominations.  And only AFTER that, did they get bought by Nintendo.

 

You can clearly track how Nintendo trusted them with more and more important IPs. They created a harmless Mario sports spinoff, and then they got handed the Punch-Out IP, and then they resurrected Luigi's Mansion.

 

At that point, Nintendo has made them such a better well-rounded developer, they'd rather own them than have them go and take their talents to other publishers.

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