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DF - ray tracing in Elden Ring, is it worth it?


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1 minute ago, Twinblade said:

Ray Tracing is a real game changing feature when used correctly but so many devs still have no clue how to implement it properly.

It's really not a game changing feature. It's the literal definition of same game with shinier lipstick. Game changing would be VR or something more immersive. Reflections and shadows do not change the game. 

 

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Just now, Cooke said:

It's really not a game changing feature. It's the literal definition of same game with shinier lipstick. Game changing would be VR or something more immersive. Reflections and shadows do not change the game. 

 

 

If you played Dying Light 2 or Metro Exodus with all the ray tracing features enabled, you would not be saying that.

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Just now, Twinblade said:

 

If you played Dying Light 2 or Metro Exodus with all the ray tracing features enabled, you would not be saying that.

It doesn't change the game. It makes it look nicer sometimes in some scenarios. 

 

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1 hour ago, Twinblade said:

Cooke's definition of a game changer:

 

nintendo-labo-vr-kit-all-prop.jpg?itok=L

 

Damn. I should buy some of these piece of shit. We'll make great collector items I bet.

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12 hours ago, Twinblade said:

Cooke's definition of a game changer:

 

nintendo-labo-vr-kit-all-prop.jpg?itok=L

 

You're definition of a game changer is shinier puddles. And also wtf is that shit?

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