Twinblade★ 4,213 Posted June 1, 2021 Share Posted June 1, 2021 https://www.gamespot.com/articles/new-microsoft-flight-simulator-cuts-170-gb-file-size-in-half/1100-6492163/ I think file size optimization is going to be very crucial going forward, especially after the UE5 demo. You can have a lot of advanced mesh/LOD optimization techniques but if all those realistic textures and models take up hundreds of gigs then making a full game with them becomes a lot less feasible. Link to post Share on other sites
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