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Posts posted by Shadowcuz
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Let's enjoy a real fighter.
ElsA0rSGqjc
That really is a wicked video, lmao at the people in the backround getting all excitied though.
SF has a real community, something MK can only dream of.MK fan says, "lmao stfu n00b, me and all the cool kids have parties on weekends where we look at all the blood in MK. B)"
remember when we played UMK3? -
"they say its pressure sensitive , but its just a timer"57 pages of pure lemming buttfucking and yet they keep on coming back, actually beliving that they can "win"
:D
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Play Virtua Fighter. This game is the best fighter game ever. It's the most deep fighting game ever. You need months to master any character. I tried to master Akira. He was fucking hard. You need to be exact on its frame timing to successfuly connect each one of his combos.
the same can be said with any other fighting game, VF just has a stricter learning curve
You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken.
what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life?
I am talking about the closeness to martial arts of each character. You don't see shitty kangaroos or wooden monsters in VF. Each one of the moves is made up after its real martial move.
That and the effect of how you get hit. When you play Tekken, any hit you take you get thrown like out of bed each time you connect. In VF, there is only a momentum and limit on the way you fall.
There is real martial arts in Tekken
and any hit in Tekken takes you to a juggle state? so if i hit you with a random move you're going to be up in the air regardless? LMAO please:D
Real martial arts in Tekken? Like what, floating combos?
juggles are martial arts now? since when:D
Thanks for proving your stupidity.
Im talkin about real martial arts, you talked about juggles
i dont think you have the right to call anybody stupid:D
Tekken is all about floaty combos. I haven't seen that in real life.
i never said Tekken was realistic in terms of fighting, all i said was that they have real martial arts
learn to comprehend son:D
whats wrong, nothing to say?
Damn, you're an idiot. :D:D:D:D:D
oh snapz, here comes the personal insults:D
looks like i win again lemmkidz, no surspriseB)
TLHBR
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Play Virtua Fighter. This game is the best fighter game ever. It's the most deep fighting game ever. You need months to master any character. I tried to master Akira. He was fucking hard. You need to be exact on its frame timing to successfuly connect each one of his combos.
the same can be said with any other fighting game, VF just has a stricter learning curve
You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken.
what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life?
I am talking about the closeness to martial arts of each character. You don't see shitty kangaroos or wooden monsters in VF. Each one of the moves is made up after its real martial move.
That and the effect of how you get hit. When you play Tekken, any hit you take you get thrown like out of bed each time you connect. In VF, there is only a momentum and limit on the way you fall.
There is real martial arts in Tekken
and any hit in Tekken takes you to a juggle state? so if i hit you with a random move you're going to be up in the air regardless? LMAO please:D
Real martial arts in Tekken? Like what, floating combos?
juggles are martial arts now? since when:D
Thanks for proving your stupidity.
Im talkin about real martial arts, you talked about juggles
i dont think you have the right to call anybody stupid:D
Tekken is all about floaty combos. I haven't seen that in real life.
i never said Tekken was realistic in terms of fighting, all i said was that they have real martial arts
learn to comprehend son:D
whats wrong, nothing to say?
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Play Virtua Fighter. This game is the best fighter game ever. It's the most deep fighting game ever. You need months to master any character. I tried to master Akira. He was fucking hard. You need to be exact on its frame timing to successfuly connect each one of his combos.
the same can be said with any other fighting game, VF just has a stricter learning curve
You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken.
what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life?
I am talking about the closeness to martial arts of each character. You don't see shitty kangaroos or wooden monsters in VF. Each one of the moves is made up after its real martial move.
That and the effect of how you get hit. When you play Tekken, any hit you take you get thrown like out of bed each time you connect. In VF, there is only a momentum and limit on the way you fall.
There is real martial arts in Tekken
and any hit in Tekken takes you to a juggle state? so if i hit you with a random move you're going to be up in the air regardless? LMAO please:D
Real martial arts in Tekken? Like what, floating combos?
juggles are martial arts now? since when:D
Thanks for proving your stupidity.
Im talkin about real martial arts, you talked about juggles
i dont think you have the right to call anybody stupid:D
Tekken is all about floaty combos. I haven't seen that in real life.
i never said Tekken was realistic in terms of fighting, all i said was that they have real martial arts
learn to comprehend son:D
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the same can be said with any other fighting game, VF just has a stricter learning curvePlay Virtua Fighter. This game is the best fighter game ever. It's the most deep fighting game ever. You need months to master any character. I tried to master Akira. He was fucking hard. You need to be exact on its frame timing to successfuly connect each one of his combos.
You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken.
what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life?I am talking about the closeness to martial arts of each character. You don't see shitty kangaroos or wooden monsters in VF. Each one of the moves is made up after its real martial move.
That and the effect of how you get hit. When you play Tekken, any hit you take you get thrown like out of bed each time you connect. In VF, there is only a momentum and limit on the way you fall.
There is real martial arts in Tekkenand any hit in Tekken takes you to a juggle state? so if i hit you with a random move you're going to be up in the air regardless? LMAO please:D
Real martial arts in Tekken? Like what, floating combos?
juggles are martial arts now? since when:DThanks for proving your stupidity.
Im talkin about real martial arts, you talked about jugglesi dont think you have the right to call anybody stupid:D
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the same can be said with any other fighting game, VF just has a stricter learning curvePlay Virtua Fighter. This game is the best fighter game ever. It's the most deep fighting game ever. You need months to master any character. I tried to master Akira. He was fucking hard. You need to be exact on its frame timing to successfuly connect each one of his combos.
You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken.
what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life?I am talking about the closeness to martial arts of each character. You don't see shitty kangaroos or wooden monsters in VF. Each one of the moves is made up after its real martial move.
That and the effect of how you get hit. When you play Tekken, any hit you take you get thrown like out of bed each time you connect. In VF, there is only a momentum and limit on the way you fall.
There is real martial arts in Tekkenand any hit in Tekken takes you to a juggle state? so if i hit you with a random move you're going to be up in the air regardless? LMAO please:D
Real martial arts in Tekken? Like what, floating combos?
juggles are martial arts now? since when:D -
the same can be said with any other fighting game, VF just has a stricter learning curvePlay Virtua Fighter. This game is the best fighter game ever. It's the most deep fighting game ever. You need months to master any character. I tried to master Akira. He was fucking hard. You need to be exact on its frame timing to successfuly connect each one of his combos.
You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken.
what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life?I am talking about the closeness to martial arts of each character. You don't see shitty kangaroos or wooden monsters in VF. Each one of the moves is made up after its real martial move.
That and the effect of how you get hit. When you play Tekken, any hit you take you get thrown like out of bed each time you connect. In VF, there is only a momentum and limit on the way you fall.
There is real martial arts in Tekkenand any hit in Tekken takes you to a juggle state? so if i hit you with a random move you're going to be up in the air regardless? LMAO please:D
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the same can be said with any other fighting game, VF just has a stricter learning curvePlay Virtua Fighter. This game is the best fighter game ever. It's the most deep fighting game ever. You need months to master any character. I tried to master Akira. He was fucking hard. You need to be exact on its frame timing to successfuly connect each one of his combos.
You just selfowned yourself. VF is just unique. They just can copy VF. One because its so harder and deep, and second because every move is more close to life, and no arcade shit like Tekken.
what so unique about VF? it just has a harder learning curve, if VF isnt arcadey shit then there wouldnt be any juggles or bounce effects. what about the universal take downs where each character jumps 20 into the air just to land a hit on a grounded opponent. Is that close to life? -
the same can be said with any other fighting game, VF just has a stricter learning curvePlay Virtua Fighter. This game is the best fighter game ever. It's the most deep fighting game ever. You need months to master any character. I tried to master Akira. He was fucking hard. You need to be exact on its frame timing to successfuly connect each one of his combos.
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rofl at your sig, some memorable stuff we've seen in this thread "they say its pressure sensitive , but its just a timer"lemmings love the raping they're getting right now, they must think it's manly to take it up the ass
:D
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dont know why you guys are still arguing, the thread shouldve ended with my first postB)
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:D:D:D The punches. !!!sweep,sweep,sweep,sweep,uppercut, missed uppercut, punchpunchpunchpunchpunchpunch sweep
MK gameplay B) B) B) :D
HUHAUHAHAUHAUHAUHAUHAUAHAUHAUAHUAHUAHAUHAUHAUAHUAHUAHUAHAUHAUHAUAHU!!!
:D :DBu but teh Liu Kang bycicle kick chawalalooitewailakadee!11
hold LK for 5 seconds:DMost tactical move ever.godly fighter
you laugh but had you been a gamer back in those days, I bet you be playing it.
Lawl, I liked it for the blood and fatalities the first time I played it, but the game was shit compared to Street Fighter II.that's what made it better than SFII
this is why we laugh:D -
"you've did a fatality!!11 OMG you're so fuckin good!!!:cry:"
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Melty Blood was the only serious fighting game exclusive to the PC but when they released the newest revision "Act Cadenza" for the arcade it was ported to the PS2Oh snap, 2d fighter. Hmm, worth a download if I find it and does it have online for play with forumites? no online.Now all we need to make this thread complete is some hermits that hype those PC fighters that nobody even knows.
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:D:D:D The punches. !!!sweep,sweep,sweep,sweep,uppercut, missed uppercut, punchpunchpunchpunchpunchpunch sweep
MK gameplay B) B) B) :D
HUHAUHAHAUHAUHAUHAUHAUAHAUHAUAHUAHUAHAUHAUHAUAHUAHUAHUAHAUHAUHAUAHU!!!
:D :DBu but teh Liu Kang bycicle kick chawalalooitewailakadee!11
hold LK for 5 seconds:D -
Melty Blood was the only serious fighting game exclusive to the PC but when they released the newest revision "Act Cadenza" for the arcade it was ported to the PS2Now all we need to make this thread complete is some hermits that hype those PC fighters that nobody even knows.
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UPPERCUT! "SUPERB!"sweep,sweep,sweep,sweep,uppercut, missed uppercut, punchpunchpunchpunchpunchpunch sweep :D
MK gameplay B) B) B) :D :D
*guy comes outta the corner of the screen* WHOOPSIE!
:D:D
All characters having the same animation for the kicks,punches, sweeps and uppercuts, at the same height and everythingBu but da best fighter
Omg blood Best fighter
Ermac was a fuckin' glitch in the game so they ended using another Ninja with a different color:D -
UPPERCUT! "SUPERB!"sweep,sweep,sweep,sweep,uppercut, missed uppercut, punchpunchpunchpunchpunchpunch sweep :happysad:
MK gameplay :D B) B) B) :D
*guy comes outta the corner of the screen* WHOOPSIE!
:D:D
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Just as shit as all the other ones?I'm wondering when Midway is going to release their next fighter. Can you imagine how a next gen Mortal Kombat game would look.
:mehblink: I should of known you would reply to that. I guess I left myself open for that one.
MK was the best fighting game of its time 1992-1995, and came back and reclaimed the king fighter title with the 2002 release of MK: Deadly Alliance, when Namco fell on hard times with Tekken 4 flop, um where was Street Figihter in all of this?
LOL MK was only popular because of its blood and goreand when was MK: DA reclaimed to be king of fighters?LMFAO nobody took that shit seriously, if it was it wouldve been in big tourneys:D
GS
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LOL, gotta love Smash players "bu but SSBM is teh end all fighting gamez:scared:"
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Off-topic and personal attacks, this thread and lemmings opinion in fighting games has ended on this very spot typical lemkids running to stereotypes and racism whenever they lose at arguing:killzone:Asian, why don't you go eat dog meat, filth.
He admitted he eats dog meat.
i eat dog meat too, also turtles and snakesdo something about it:|
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counter-fest juggles consist of simple launcher + PPPP strings retarded environmental damage no sense of frame advantage no okizemes thats just the from the past DOA games DOA4 is more fleshed out and yet its deeper than the previous DOA games but its retarded new stun system forces stupid mind games.
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all of a sudden master chief can run now? bu but X will allow sprint
Why do people consider DOA to be a shallow fighter?
in Hall of Shame / Fame
Posted
lol a bunch of scrubs up in here