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Why do people consider DOA to be a shallow fighter?


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DoA is deeper then SF. SF is outdated and boring. DoA has lots of depth because it has a parrying system and above all it is funt to play because it isn't to hard and you don't need to learn 3320898930409832 moves like in (lol) Tekken. And cows have never played DoA so they shouldn't be arguing against us

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You just said the counter system is too complex,  therefore the game is simple. You're a fucking retard,  unaware you're a fucking retard.  No doubt,  you fucking suck at this game,  AND YOU HAVEN'T E

LAWL, its a button masher. The gameplay is fast. Too fast for a fighter, anybody can just randomly press a button just mash it, and you'll win. And with the counter system made more difficult in DoA4,

Damn - this thread owned. TLHBFR.

DoA is deeper then SF. SF is outdated and boring. DoA has lots of depth because it has a parrying system and above all it is funt to play because it isn't to hard and you don't need to learn 3320898930409832 moves like in (lol) Tekken. And cows have never played DoA so they shouldn't be arguing against us

:D

Tell me how is Street Fighter Alpha 3/Third Strike outdated, boring and less deeper than DOA? ... I dare you.

... There's also a lot of combos (lol moves) in DOA, as far as i know, i think you're the one who never played the game. :D

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People might say SF is good because it's a "timeless classic" but fact is you just like it because of nostalgia. I didn't play it before modern fighters so I don't have nostalgia for it unlike you so I know better then you. Playing it today just feels awkward. You cant do combos properly, like if you press the same button over and over again, or even different buttons the character will not do a combo like in a normal fighter. Instead the character just does the same move applied to that button over and over again no matter the order you press it in. This leads the game to being a button masher since it doesn't matter how fast/ in which order/how many buttons you press. Lol nostalgia filled oldies....:D Move with the times. Not strange since you cows thinks everything is old because pos2 is outdated hahahahaa :] and pos3 to even though it was released after xbox 360. not that you have it since you cant afford it. :D If you don't want to read this post a summary is: TCHBR

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What the fuck does nostalgia have to do with the gameplay? Also, most of us consider SF: Third Strike as the best one there is but it's kind of hard to relate to it with ''nostalgia'' since it only feature a handful of characters from the SF2, (Chun-Li, Ken/Ryu/Akuma). ...and what you said could apply to every single fighting game in existence. Yes, when you press a button in doa/Tekken/VF/SF/Guilty Gear it does the attack that was made it to do, now you can mix the attack together to make combos... the same apply to all fighting except some of them put more emphasis to it. :D klw,ugq kqwu You're fucking cluless and obviously not worth wasting time arguing with.

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People might say SF is good because it's a "timeless classic" but fact is you just like it because of nostalgia. I didn't play it before modern fighters so I don't have nostalgia for it unlike you so I know better then you. Playing it today just feels awkward. You cant do combos properly, like if you press the same button over and over again, or even different buttons the character will not do a combo like in a normal fighter. Instead the character just does the same move applied to that button over and over again no matter the order you press it in. This leads the game to being a button masher since it doesn't matter how fast/ in which order/how many buttons you press.

Lol nostalgia filled oldies....:D Move with the times. Not strange since you cows thinks everything is old because pos2 is outdated hahahahaa :] and pos3 to even though it was released after xbox 360. not that you have it since you cant afford it. :D

If you don't want to read this post a summary is: TCHBR

There are combos in SF but they are not the punch, punch, punch, kick. More like fireball, low hurracane kick, low dragon punch. Doa is shallow because moves are easy and the hard ones are useless.
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You guys care way too much about which fighter franchise has more merit and blah blah. They're all fun games and they don't have to be critically acclaimed for you to enjoy them.

Hahahahaha true. Cows just care about games being "hardcore" so they seem like they are good at games... But their console doesn't even have online so how do they show it off?? :D Oh yhea does Tekken have online? :D:D
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DoA is deeper then SF. SF is outdated and boring. DoA has lots of depth because it has a parrying system and above all it is funt to play because it isn't to hard and you don't need to learn 3320898930409832 moves like in (lol) Tekken. And cows have never played DoA so they shouldn't be arguing against us

:D:|:D:|:]
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Bu bu teh fast paced fighting w/ bouncing boobs and da 4 way counterzzzz + deep fighting systemzzz!!1 :D

Lemkids :shakes:

They think graphics make fighters. :]Lemkids these days :shakes:

If they're going to be a lemmon or at least act like one they should act more like you :D

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Bu bu teh fast paced fighting w/ bouncing boobs and da 4 way counterzzzz + deep fighting systemzzz!!1 :D

Lemkids :shakes:

They think graphics make fighters. :]Lemkids these days :shakes:

If they're going to be a lemmon or at least act like one they should act more like you :D

you can't really blame them, most of them(excluding eva) have started gaming on xbrick
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To hard=fun? I don't think so...

Read the title, the thread is about how shallow the game is, not how fun. DOA is a ton of fun with four people but it's really frustrating that some one button moves are so overpowered.fact is DoA isn't shallow at all. It is very deep, hard enough and LOTS OF FUN.
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Bu bu teh fast paced fighting w/ bouncing boobs and da 4 way counterzzzz + deep fighting systemzzz!!1 :D

Lemkids :shakes:

They think graphics make fighters. :DLemkids these days :shakes:

If they're going to be a lemmon or at least act like one they should act more like you :D

:] LOL

Eva is acting like a sheep today.

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DoA is deeper then SF. SF is outdated and boring. DoA has lots of depth because it has a parrying system and above all it is funt to play because it isn't to hard and you don't need to learn 3320898930409832 moves like in (lol) Tekken. And cows have never played DoA so they shouldn't be arguing against us

I have been ownedtrue
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Bu bu teh fast paced fighting w/ bouncing boobs and da 4 way counterzzzz + deep fighting systemzzz!!1 :D

Lemkids :shakes:

They think graphics make fighters. :]Lemkids these days :shakes:

If they're going to be a lemmon or at least act like one they should act more like you :D

you can't really blame them, most of them(excluding eva) have started gaming on xbrick Some people have truly shown how pathetic they are in this thread. :shakes:
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DoA is deeper then SF. SF is outdated and boring. DoA has lots of depth because it has a parrying system and above all it is funt to play because it isn't to hard and you don't need to learn 3320898930409832 moves like in (lol) Tekken. And cows have never played DoA so they shouldn't be arguing against us

Lawl, get a clue. :shakes:
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DoA is deeper then SF. SF is outdated and boring. DoA has lots of depth because it has a parrying system and above all it is funt to play because it isn't to hard and you don't need to learn 3320898930409832 moves like in (lol) Tekken. And cows have never played DoA so they shouldn't be arguing against us

I have been ownedtrue :D:shakes::D
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