Twinblade★ 4,237 Posted June 13, 2023 Share Posted June 13, 2023 damn, there’s a lot to the game that the demo didn’t even touch on. 1 Link to post Share on other sites
-GD-X★ 8,383 Posted June 13, 2023 Share Posted June 13, 2023 this is looks awesome. i don't care how much it takes from the soulsborne games (rally, boss summons, stagger, +10 upgrade system, etc.). it looks ownage af. if i get home early enough tonight, i'll give the demo a whirl. too many long work days lately. 1 Link to post Share on other sites
Twinblade★ 4,237 Posted June 13, 2023 Author Share Posted June 13, 2023 2 hours ago, -GD-X said: this is looks awesome. i don't care how much it takes from the soulsborne games (rally, boss summons, stagger, +10 upgrade system, etc.). it looks ownage af. if i get home early enough tonight, i'll give the demo a whirl. too many long work days lately. You definitely can't just treat the combat like a regular Souls-like when you start playing though. I was getting my ass handed to me and I think it was because I was trying to be defensive and blocking a lot (which actually drains your health). You have to prioritize being offensive with this combat system. 1 Link to post Share on other sites
-GD-X★ 8,383 Posted June 13, 2023 Share Posted June 13, 2023 14 minutes ago, Twinblade said: You definitely can't just treat the combat like a regular Souls-like when you start playing though. I was getting my ass handed to me and I think it was because I was trying to be defensive and blocking a lot (which actually drains your health). You have to prioritize being offensive with this combat system. how is the dodging? i ended up 2 handing my weapons in Bloodborne. Link to post Share on other sites
Twinblade★ 4,237 Posted June 13, 2023 Author Share Posted June 13, 2023 11 minutes ago, -GD-X said: how is the dodging? i ended up 2 handing my weapons in Bloodborne. The distance of the dodge is quite limited, and with the sweeping attacks the enemies have when you do dodge you often have to make use of the iframes to avoid being hit. However, the window for the iframes isn't as generous as in the Souls games either, so thats another thing to watch out for. Link to post Share on other sites
-GD-X★ 8,383 Posted June 13, 2023 Share Posted June 13, 2023 Just now, Twinblade said: The distance of the dodge is quite limited, and with the sweeping attacks the enemies have when you do dodge you often have to make use of the iframes to avoid being hit. However, the window for the iframes isn't as generous as in the Souls games either, so thats another thing to watch out for. fuuuu....i'm sure i'll still dig it. Link to post Share on other sites
JonDnD 3,043 Posted June 13, 2023 Share Posted June 13, 2023 I just beat the carnival boss. This game is pretty damn cool. Will continue on in a bit. Glad this is on GP too. Only thing i dont like is the dodge. 1 1 Link to post Share on other sites
-GD-X★ 8,383 Posted June 14, 2023 Share Posted June 14, 2023 I played a little of the demo. The controls feel pretty great (performance mode), at least with the strength build. I don’t want to play too much because I want to be surprised when I play the final game. But I’m soooo on board. 1 Link to post Share on other sites
Twinblade★ 4,237 Posted June 14, 2023 Author Share Posted June 14, 2023 24 minutes ago, -GD-X said: I played a little of the demo. The controls feel pretty great (performance mode), at least with the strength build. I don’t want to play too much because I want to be surprised when I play the final game. But I’m soooo on board. Awesome that you like it While i've enjoyed many Souls-likes including Steelrising and Mortal Shell, I think Lies of P has the potential to be the best one yet. 1 Link to post Share on other sites
JonDnD 3,043 Posted June 14, 2023 Share Posted June 14, 2023 I liked Stealrising but this game is clearly a big step above that game in every way even just based off the demo. Link to post Share on other sites
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