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Digital Foundry - Sea of Thieves beta comparison vs Series X/S


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-Resolution is the same on both at 2160p

-Game doesn't appear to use TAA or any form of antialiasing on either console

-Shadows on PS5 are once again slightly better than Series X and more closely resemble the PC's highest setting

-Draw Distance is a bit higher on PS5 with some objects in some cases, again closer to PC

-Foliage is procedurally placed, and appears a bit differently on each platform, not better or worse on either, just different

-Performance is mostly 60fps on PS5, but there are hitches and drops at times, Series X has same issues, but looks a bit worse to me based off what they showed

-PS5 beta currently suffers from some pausing and crashing, which Oliver thinks may be network related.... and obviously the PS5 version is beta code

 

 

Such a good game.  I hope all the cows run out and buy it :smoke: 

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