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lostfool

Sheep
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Posts posted by lostfool

  1. 13 minutes ago, Quad Damage said:
    • textures can be low res and muddy
    • the enemy scale is much bigger with more frequent large enemies
    • battle arenas are much larger and the camera is zoomed out
      • due to such, the camera clips through walls
      • to save on fillrate, lots of dithered geometry
    • dynamic 810p docked
    • dynamic 480p portable
    • environment detail really breaks down at close range
    • a good bit of pop-in for small option and low resolution alphas for effects
    • cutscenes are 30fps, no still frames from Bayonetta 1
      • however some videos are videos
      • transitions are seamless though
    • large set-piece scenes are 30fps with solid frame pacing
    • on-foot, the frame rate would rarely hit 60fps, even in non-combat moments
    • similar to Wonderful 101 on Wii U in performance, better than Bayonetta 1 on PS3
    • loading times are fast, as long as 12 seconds
    • great game, but very ambitious, too ambitious for Switch
    • Platinum tools might be seeing some age

     

    this is a mess

    You are a mess

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